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ironbird

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Everything posted by ironbird

  1. Thanx for your replies mates, I will give it a try as soon as I get back from vacation, Link to Ed's gauge? Please
  2. Sorry to be a brat, but... no one of you having a wingtip vortices addon in his FS9?
  3. Im also looking for the best wingtip vortices addon available on the market. Any suggestions?
  4. Ok, so I played a while with switching on and off video settings between my ATI Catalyst and the internal FS9 display setup. Didn't manage to get a difference. Then I realized that there should be something else making the problem and found this is the sharpening - the Luma Sharpen in SweetFX particularly. After decreasing the strength of the effect and playing for a while I got to a good result and now Im satisfied. I will post some more good pictures soon. Not a problem. Here is what effects I have enabled. // Set to 1 for ON or 0 for OFF #define USE_SMAA_ANTIALIASING 1 #define USE_FXAA_ANTIALIASING 0 #define USE_CARTOON 0 #define USE_ADVANCED_CRT 0 #define USE_BLOOM 1 #define USE_HDR 0 #define USE_LUMASHARPEN 1 #define USE_TECHNICOLOR 0 #define USE_DPX 0 #define USE_MONOCHROME 0 #define USE_LIFTGAMMAGAIN 0 #define USE_TONEMAP 0 #define USE_VIBRANCE 1 #define USE_CURVES 0 #define USE_SEPIA 0 #define USE_VIGNETTE 0 #define USE_DITHER 0 #define USE_BORDER 0 #define USE_SPLITSCREEN 0 SMAA Anti-aliasing settings #define SMAA_THRESHOLD 0.10 #define SMAA_MAX_SEARCH_STEPS 96 #define SMAA_MAX_SEARCH_STEPS_DIAG 16 #define SMAA_CORNER_ROUNDING 0 // -- Advanced SMAA settings -- #define COLOR_EDGE_DETECTION 0 #define SMAA_DIRECTX9_LINEAR_BLEND 0 Bloom #define BloomThreshold 24.25 #define BloomPower 2.546 #define BloomWidth 0.142 LumaSharpen #define sharp_strength 0.30 #define sharp_clamp 0.135 // -- Advanced sharpening settings -- #define pattern 3 #define offset_bias 1.0 // -- Debug sharpening settings -- #define show_sharpen 0 Vibrance #define Vibrance 0.35 Full config here - http://pastebin.com/8GPrHyVH
  5. Looking marvellous. Thanx for giving a hand here. What is your VC btw?
  6. Hey WingZ, Thanx replying. Is this the way you use SweetFX? I have tried SWFX in another game - World Of Tanks and it works perfectly there without breaking the AA. However, it is much newer game and I run it on W7 rather on WXP...
  7. Yesterday I have switched SweetFX in my FS9 and I can only say it is simply just amazing. It heavily improves the visual feeling and makes my simulator looking times better. I just love it. I am running my FS9 on Windows XP SP3 system with the following hardware: MB GIGABYTE G41MT-S2PT /Intel G41/ VGA/ LGA775 CPU Intel Core 2 Duo E7500 /2.93G/ 1066/ 3MB/ LGA775 BOX 2x DDR3 2GB 1333MHz KINGSTON VC Sapphire HD7770 OC 1GB GDDR5 256bit HDD 3.5", 500GB, WD Caviar Blue, 7200rpm, 16MB Cache, SATA3 The most noticeable thing is that it makes the image much clearer and stronger compared to the default FS9 blurry visualization. It also makes the colours vibrant and looking real like. In general, SweetFX tunes up heavily the visuals in FS9 and you get much more real picture, its like you are not on FS9 any more. I see people here complaining of flickering and flashing when switching the views, but I never got this issue so far, so I believe it is hardware and FS9 settings and environment dependant. However, I can barely say it is improving the FPS, in fact I notice some slight decrease but this is something I can deal with. The other thing that is a bit of an issue here is with the AA. It looks like the SweetFX is overriding my Catalyst settings and doing the thing on its own. I have tried to get the best AA with tweaking the SweetFX settings but I still get some problems on the edges, it is not smooth as it is in the default FS9 mode. I would be happy if you share some hints on the AA and help me getting best of it. Also, I will be glad if you share some of your settings for getting best performance. Here is a beautiful shot I took from my FS9 with SweetFX enabled. Nice, isnt it.
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