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how to stop shifting view into VC ?

Featured Replies

Hi to all here,I m here again with another help 's request.

As majority of fsx simmers I fly using Virtual Cockpit view.of course I ve setted up my view in the better way for me.

The problem is that accelerating,decellerating,turning left or right(even on ground)my point of view "shift" left,right,forward,backward...everytime I turn,or accelerate etc. I have to center again my point of view.

It s not a big problem...but I really would like to find a solution to stop this.

I ve already changed "momentumeffect " to false into "cameras.cfg",but this just attenuates this effect ...

 

thanks for any help

 

Luca

You can't. The effect is hardcoded into FSX, nothing can be done about it.

Name available upon request


AVSIMSig.jpg


 

  • Author

Ciao KriVa and thanks for reply,I expected something like this ........ :( !!!!!!but I tried to ask into this forum hoping that some Genius has found a miraculous solution !!!!!

  • Author

How ???

Try:

 

[DynamicHeadMovement]
HeadMoveTimeConstant=0.33
LonAccelOnHeadLon=-0.005
LonAccelOnHeadPitch=-0.010000
MaxHeadAngle=2.5
MaxHeadOffset=0.15
RollAccelOnHeadLat=0.010000
RollAccelOnHeadRoll=0.100000
YawAccelOnHeadLat=-0.100000

Bert

  • Author

Hi Bert,thanks for reply,I will give it a try tonight and I let u know soon.

 

Regards

 

Luca

That does not fix it.

There is no fix for this.

Lukas "TIN TIN -=9th Shrek=-" Mathijsen

  • Author

hi Bert, Lukas is right....it doesnt't help.......thanks Lukas for reply !!

 

Luca

Hi to all here,I m here again with another help 's request.

As majority of fsx simmers I fly using Virtual Cockpit view.of course I ve setted up my view in the better way for me.

The problem is that accelerating,decellerating,turning left or right(even on ground)my point of view "shift" left,right,forward,backward...everytime I turn,or accelerate etc. I have to center again my point of view.

It s not a big problem...but I really would like to find a solution to stop this.

I ve already changed "momentumeffect " to false into "cameras.cfg",but this just attenuates this effect ...

 

thanks for any help

 

Luca

Luca these movements sound pretty extreme for it to be a native momentum effect.

Can you estimate how much movement you are seeing?

Is it only the eye point position moving or also the angle of view?

Do you have any third party view software installed, Opus Camera, Ezdok, ?

Does the view recenter when come back to straight and level?

 

gb.

YSSY. Win 10, [email protected], Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

  • Author

Hi gboz,movement are very "soft" ,but enough to  annoy  me ....

I think its eyepoint and angle of view....

I have opus software but its camera is disabled.

the view doesn't center back as it was once that Aircraft is leveled again..

...you give me a doubt......may it be fsrecorder that could cause this ?????

 

thanks for reply

 

Luca

Nope, that sounds exactly like the "feature" the Developer put in FSX. There's nothing you can do about this.

Name available upon request


AVSIMSig.jpg


 

Hi gboz,movement are very "soft" ,but enough to  annoy  me ....

I think its eyepoint and angle of view....

I have opus software but its camera is disabled.

the view doesn't center back as it was once that Aircraft is leveled again..

...you give me a doubt......may it be fsrecorder that could cause this ?????

 

thanks for reply

 

Luca

If it was a momentum issue it should return to very near the original view when the plane returns to straight and level.

What happens if you start FSX without Opus starting at all, I mean the weather engine too?

 

gb.

YSSY. Win 10, [email protected], Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

  • Author

Already tried and same problem,last try I will do is without fsrecorder and see ....

After that Kriva and other guys are right and its an fsx feature with no way to fix it

 

Luca

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