November 27, 201312 yr Author Appreciate the replies so far gents. Good info! Seems like LM has tried to steer toward quality versus quantity - which is nice. Saves us from having to delete a bunch of 'spam' aircraft after our install. :rolleyes: [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
November 30, 201312 yr Actually, I see that P3D V2 does have some other "hidden" aircraft including a "Commercial Airliner". It shows up in the mission editor. Does anyone know how to make it visible in the vehicles list?
December 1, 201312 yr Moderator Actually, I see that P3D V2 does have some other "hidden" aircraft including a "Commercial Airliner". It shows up in the mission editor. Does anyone know how to make it visible in the vehicles list? Those are all AI aircraft. They have no ..\panel folders or gauges. That's why they don't show up in the "flyable" list... ...precisely the same as with FS9 and FSX. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
December 1, 201312 yr I just copied evrything in FSX aircraft and gauges folders to the same folders in P3D. I got all FSX planes in P3D which is fantastic since I'm not that much into payware planes and I'm happy with FSX commercial jets. I think texture and modeling of FSX crafts are in general better than P3D's... 9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11
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