December 7, 201312 yr Hello Recently was reading an article, courtesy www.rastek.com about bufferpools suggested by Steve. A part of the summary goes as under : The general rules are:- 1). If the GPU is very fast, and with a good-sized memory, say 2 - 4 gig - it can eat all of the incoming data and wait for more, so we allow the GPU to give everything its own buffer by UsePools=0. To control any spiking, lowering of the IQ sliders in FSX is the best course of action. 2). If the GPU is kinda "medium-range" - a 660 or 670 - fed by a 4.6 - 4.7-gig CPU - then we should use UsePools=1, making all buffers shared. In this case - as with most systems - this will be, or what should be used, and by adding a RejectThreshold - a small number - say 262144 (256kB) under the UsePools =1 line. It will look like this:- RejectThreshold=262144 The RejectThreshold will act as a throttle, by allowing the creation of dedicated buffers - which is then of course, a little bit of UsePools=0 mixing in - it could mean that 20% of the buffers are now dedicated, while the other 80% are shared. If we make that number smaller, then more dedicated buffers will be created, with the resulting improved performance. In this example (above) this number - 262144 - might be perfect: if not, then larger - or smaller - number will show the way. This needs the user's testing. Spiking will require lowering of the IQ sliders in FSX or increasing the size of the RT, or raising the size of each buffer. 3). If, however - the CPU is stronger than the GPU, such as a 4.5-gig CPU feeding a 560TI with only a gig of video ram - we will definitely need UsePools =1 for sure, but with a big-ish RT, say 1MB (10485760). Other larger or smaller numbers and testing will show the way. My config is a i7 2600K @ 3.40GHz o/c to 4.40GHz using the standard o/c option in the bios. GPU is GTX670 and 8GB DDR3 RAM @ 1600Mhz (not sure about this since invoice says 1600MHz whereas CPUID reports it as 802 MHz) I am a bit messed up between the suggestions in point 1 & 2. Point 1 suggests that with my kind of GPU, I should be using UsePools=0 whereas Point 2 suggests that a 670 is medium range and therefore I should have UsePools=1 What should I actually go with? And if you suggest UsePools=1, what PoolSize & RT values would you suggest. Ted
December 7, 201312 yr I am a bit messed up between the suggestions in point 1 & 2. Point 1 suggests that with my kind of GPU, I should be using UsePools=0 whereas Point 2 suggests that a 670 is medium range and therefore I should have UsePools=1 No it doesn't, Ted - there are two parts here - the GPU and the CPU - your CPU is only running at 4.4 GHZ, so it's on the low-side of "Mid-range", isn't it! Point 2. states "fed by a 4.6 - 4.7-gig CPU ". You are not running at 4.6, so your GPU is faster - and that means that you can very likely be successful in using UsePools=0. That's my best opinion based upon your reported CPU speed and the GPU that you're using. Now - that document is there to explain how FSX and the GPU create and handle vertex buffers. It is up to you only to figure out what configuration is best for your system. It took me three weeks of flying a single flight before I was absolutely SURE of the right size, and became sure of how the buffer system worked. You shouldn't need that much time, as this doc spells it out for you. You do, however need to read it again, perhaps two or three times, so that you understand the relationship between the CPU speed and the GPU speed and how it affects the choice of buffer type. As far as recommending sizes - only you can find out whether to use "UsePools=0" or "UsePools=1", and if you find that "UsePools=1" gives slightly better or smoother frames, then only you can test to find the right size for a RejectThreshold. It could be a small threshold, say 65536 (64kB), or it could be bigger - any one of the numbers shown in the doc. Try them. Test. No-one here can do that for you. Rgrds, pj i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
December 8, 201312 yr Author Paul Understood. Thanks for the assistance. Currently using Usepools=0 and have a few micro stutters here and there and thought that addressing this problem could solve this issue. But after your advice, I read the entire article again and realised that my current setting should be better than changing it to 1. Ted
December 8, 201312 yr Check your Fiber_Frame_Time_Fraction, Ted - it's under [Main]. If it's not ther - add it in, with a size of 0.15, so it will look like this:- [Main] FIBER_FRAME_TIME_FRACTION=0.15 OK! All the best, pj i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
December 9, 201312 yr And for me? UsePools=1 or 0? i7 2600k @ 4,6Ghz and GTX770 2GB Enviado desde mi iPhone 5S con Tapatalk José Fco. Ibáñez /// i7 6700k (Delid) @ 4,6 Ghz /// Asrock Z170 OC Formula /// 16GB RAM G.Skill Ripjaws V 3200 /// GTX 1070 Founders Edition 8GB /// LG 27UD58 4K 27' // OCZ Vertex 4 SSD (X-Plane 10) & SAMSUNG 850 EVO SSD (P3D V3) /// Windows 10 Pro x64
December 9, 201312 yr Here's the article, Jose. It will help you make that decision. All the Best, pj i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
March 17, 201412 yr What means lowering IQ sliders in FSX? I have BP=0 with a 4,6ghz and GTX770 2GB. But I think I have some micro stutters and don't know how to resolve it. I'm going crazy. Good FPS, but in a pay ware aircraft like NGX, and pay scenery, if for example I pan around left or right at the VA while departing, I see that the scenery stops moving very quickly. I don't know how to change. Enviado desde mi Nexus 5 mediante Tapatalk José Fco. Ibáñez /// i7 6700k (Delid) @ 4,6 Ghz /// Asrock Z170 OC Formula /// 16GB RAM G.Skill Ripjaws V 3200 /// GTX 1070 Founders Edition 8GB /// LG 27UD58 4K 27' // OCZ Vertex 4 SSD (X-Plane 10) & SAMSUNG 850 EVO SSD (P3D V3) /// Windows 10 Pro x64
March 18, 201412 yr Hi, huge request to you, friends... After install DX10SF, I have: - small stutters while fast moving external camera, - longer stutters (3-4 sec.) with 10-15 min interval, and - serious FPS drop in VC when I flight in dense clouds:10-12fps (normally, on ground: 25-30fps). (all issues in PMDG aircrafts: NGX, 777) I suppose that above problems can be resolve by proper settings of BUFFERPOOL parameters in FSX.CFG: UsePools= RejectThreshold= ..maybe others? Specification: i5 2500K 4,3GHz, 8GB RAM, GTX560 DDR5 1GB. Addons: ASN, REX4, UTX and others which has not affect on graphic rather... Poul, I have read article linked above by you - but this is technical language and I don't understand it well. Ok, I think that I have to set UsePools=1, am I right? What about RejectThreshold? Actually I have =131072. My FSX.CFG: [JOBSCHEDULER]AffinityMask=14 [bufferPools]RejectThreshold=131072 [GRAPHICS]HIGHMEMFIX=1SHADER_CACHE_PRIMED_10=1693458432SHADER_CACHE_PRIMED=1693458432D3D10=1TEXTURE_MAX_LOAD=2048NUM_LIGHTS=8AIRCRAFT_SHADOWS=0AIRCRAFT_REFLECTIONS=1COCKPIT_HIGH_LOD=1LANDING_LIGHTS=1AC_SELF_SHADOW=1EFFECTS_QUALITY=2GROUND_SHADOWS=0TEXTURE_QUALITY=3IMAGE_QUALITY=0See_Self=1Text_Scroll=1MultiSamplesPerPixel=4MultiSampleQuality=0 [sOUND]AmbientUIMusicVolume=-6.000000PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}SOUND=1SOUND_QUALITY=2SOUND_LOD=0UISound=1AmbientUI=0SOUND_FADER1=0.500000SOUND_FADER2=0.500000SOUND_FADER3=0.500000SOUND_FADER4=0.500000AmbientUIMusic=FSX01 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(x86)\EZCA\EZCA.exe.qnckurrokleewbwblqtrteuiecnazzrlzuzrrkeb=1F:\FSX\FSCaptain\bin\FSCaptain.dll.anluwoqqzhkuhawrrlqbrocoqzzritbaanelntln=1F:\FSX\GAUGES\737-400.DLL.cenclhrqcuikqeleolnhzwbocnowiizrroienwue=2F:\FSX\GAUGES\CCTC2.DLL.nczbznlcwollhakrrttaauuqqaoorowuznkarkrq=2F:\FSX\GAUGES\FCDU.GAU.ltzobhcaelrnrlazbhbouzebhhrenqatiwweebrb=2F:\FSX\GAUGES\PMDG_737NGX.DLL.tktwzbchlowneuwbtbqnziooqacahwwnwkqcwabu=2F:\FSX\GAUGES\PMDG_737NGX_3.DLL.tktwnebwczhwrcztlcarbooqtinnkrltbuuwlhqt=2F:\FSX\GAUGES\PMDG_777X.DLL.cbentruuqbbrntrenkukwnohbqecnharankntuuq=2F:\FSX\GAUGES\PMDG_777X_3.DLL.zbhzrbocowkhtntbloeethwkiabiinaintkoheor=2F:\FSX\GAUGES\PMDG_BAe_JS4100.DLL.qtkaiueckoewtklorlwtlwewuiowanaaqtlbklwo=2F:\FSX\GAUGES\PMDG_BAe_JS4100_3.DLL.liaeqwlzliaeclabtbeekhareltrruinwieobarz=2F:\FSX\GAUGES\RadioC210.DLL.nuhnwrilhhaelqueoorhabzbkwbeeqnwaktohhei=2F:\FSX\GAUGES\XGauge.DLL.clrhoteotohzkkhllwtrwlierbbqqbqioooicniu=2F:\FSX\Modules\FSCopilot.dll.ehllltkocelrwzbtzaerqkaabnhhoqibikwtceww=1F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.hewioznlaabuirrzckeanqruriqebbrwercannze=1F:\FSX\PMDG\DLLs\PMDG_Interface.dll.uoibazarrqobuoketcccrwcwaawawzazeqoeutrn=1F:\FSX\RAASPRO\RAASPRO.dll.haieaerewrhzotaokoonubobtwcbattulczubkhu=1F:\FSX\fsdreamteam\couatl\couatl.exe.tnihteknethnccrelclouacczqilwahoaqcuaqza=1F:\FSX\bglmanx.dll.owkowkknietoqirittuucrnwtrweotitnecnlizh=1F:\FSX\Modules\FSUIPC4.dll.ncaehkcrkrbleiqrkcqauahlrelibkorrzlzquut=1F:\FSX\as_srv\as_btstrp.dll.ibctiibuwnhrtwzwuacutzbaotkrzhboalawwhtt=1F:\FSX\as_srv\as_btstrp.dll.uuheutzlkkchcoierqeqkzhihwawerznnakhitha=1 [DynamicHeadMovement]LonAccelOnHeadLon=-0.020000LonAccelOnHeadPitch=-0.010000RollAccelOnHeadLat=0.010000YawAccelOnHeadLat=-0.100000RollAccelOnHeadRoll=0.100000MaxHeadAngle=5.000000MaxHeadOffset=0.300000HeadMoveTimeConstant=1.000000[VirtualCopilot]VirtualCopilotActive=0 [uSERINTERFACE]PageID=1OpenATCOnCreate=0SHOW_MISSION_CAPTIONS=0PAUSE_ON_LOST_FOCUS=0PROMPT_ON_EXIT=1SITUATION=FLIGHTS\OTHER\FLTSIMMap_Orientation=2ShowAllACPaintSchemes=1SelectAircraftManufacturer=WszystkieSelectAircraftPublisher=WszystkieSelectAircraftType=Wszystkie [ATC]ShowATCText=0COMM_MSG_NONE_COLOR=FFFFFFFFCOMM_MSG_ATC_USER_COLOR=FFB6FFB6COMM_MSG_USER_ATC_COLOR=FFFFD21BCOMM_MSG_ATC_AI_COLOR=FF00FF00COMM_MSG_AI_ATC_COLOR=FFFF7840AutoOpenAirTrafficWindow=0UsePilotVoice=0PilotVoice=0[PointOfInterestSystem]CycleSetting=0 [sCENERY]LENSFLARE=0DAWN_DUSK_SMOOTHING=1IMAGE_COMPLEXITY=5 [TrafficManager]AirlineDensity=0GADensity=0FreewayDensity=5ShipsAndFerriesDensity=10LeisureBoatsDensity=10IFROnly=0AIRPORT_SCENERY_DENSITY=1 [TERRAIN]LOD_RADIUS=4.500000MESH_COMPLEXITY=100MESH_RESOLUTION=24TEXTURE_RESOLUTION=26AUTOGEN_DENSITY=3DETAIL_TEXTURE=1WATER_EFFECTS=5 [AContain]ShowLabels=0ShowUserLabel=0ShowLabelManufacturer=1ShowLabelModel=1ShowLabelTailNumber=0ShowLabelDistance=1ShowLabelAltitude=1ShowLabelAirline=0ShowLabelAirlineAndFlightNumber=0ShowLabelFlightPlan=0ShowLabelContainerId=0ShowLabelAirspeed=0ShowLabelHeading=0LabelDelay=1000LabelColor=FFFF0000 [iNTERNATIONAL]ASLAT=2ASLON=0MEASURE=0[REALISM]PFactor=1.000000Torque=1.000000GyroEffect=1.000000CrashTolerance=1.000000General=1.000000UnlimitedFuel=FalseTrueAirspeed=FalseAutoCoord=FalseRealMixture=TrueStressDamage=FalseGEffect=TrueManualLights=TrueGyroDrift=TrueCrashWithDyn=FalseCrashDetection=FalseAutoTrim=False[sIM]SYSCLOCK=1[sTARTUP]DEMO=0SHOW_OPENING_SCREEN=1STARTUP_DEMO=LoadWindow=1[FACILITIES]COUNTRY=STATE=CITY=GTL_BUTTON=1326 [Misc]Com_Rate=7 [DISPLAY.Device.NVIDIA GeForce GTX 560 .0.0]AntiAlias=1Mode=1280x1024x32Anisotropic=1 [MAPVIEW_MAP]SHOW_AIRPORTS=1SHOW_VORS=1SHOW_NDBS=1SHOW_APPROACHES=1SHOW_INTERSECTIONS=0SHOW_VICTOR=0SHOW_JET=0SHOW_AIRSPACE=1SHOW_FLIGHTPLAN=1SHOW_WEATHERSTATIONS=1SHOW_WEATHERSYSTEMS=1SHOW_DATATAGS=1SHOW_TERRAIN=1show_flight_history=1[MULTIPLAYER]condAccoutPassword=0 If you want to see DX10SF settings, nVidia Inspector settings or other informations, please ask... Maybe I'm wrong and there is another solution of above issues? I'll be glad of your suggestions and help. Ps. I'm going to install SweetFX, but I have doubt of negative affect on my fps :( Best regards, Lucas Lukasz Trzaskowski
April 15, 201412 yr Here's the article, Jose. It will help you make that decision. All the Best, pj Paul - I'm interested in reading that article too! Dead link though :-(( Adam.
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