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ArjenVdv

Runway lights barely visible in fog

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So I landed in LIPX today in some really heavy fog, visibility <0.1 km. 

What surprised me was that the FTX Global lights were perfectly visible while the I couldn't see the runway until being 20 ft above it. 

This is what I saw at 2.4 DME:

 

 

 

And this is what I saw when on the runway

 

 

 

 

The visiblity was of course <0.1 km, so the fact that the runway lights aren't visible at 2.4 DME is probably correct. But when on the runway, is the intensity of the lights really supposed to be that low? I don't even have a clue where the taxiways are.  In fact, I had to cancel my flight because I literally couldn't get my bearings. 

I think the FTX Global lights might be completely off here, don't you think? Or is it normal for lights to appear much earlier than the reported visibility? I was at least 3 nm away from the farthest visible lights, while the visibility was obviously only 0.1 km (0.55 nm).

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Am pretty sure the visible 3d lights is a FSX limitation, another thing broken that worked perfectly fine in FS9..

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Am pretty sure the visible 3d lights is a FSX limitation, another thing broken that worked perfectly fine in FS9..

Which ones are you referring to? The FTX Global lights or the runway lights? I am not sure, but I don't think the lights of the default runways are 3D??? This was a default airport FYI.

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 A limitation of FS/P3d it seems. One of the main factors in Cat II and III ILS approaches is the airfield lighting and FSX/P3d just doesn't do it.

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Not even XP does AFAIK....  the lights in all these sims are either on or off.  Most real world airports have different steps of edge lights/centerline/TDZ and approach lighting.

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