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pilot83

If this is possible in GTAV why not in a flight sim yet?

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I don't specifically know what you are referring to.

 

But..Because:

 

- It is beyond the scope/business model of a "Flight Simulator"

- GTA V is built as a small (though big for a video game) area and those extra details are a necessity.

- FS is built to simulate the entire globe. 

- GTA, I am assuming, is a far more successful franchise than Flight Simulator, having much more manpower and resources devoted to development items that allows them to build, test and deliver those extra eye candy features and actions, etc.

 

That's just scratching the surface...


Best Regards,
Kyle Schurb
Developer of Virtual Cockpits, Sceneries, and Liveries.
Instrument-Rated Commercial Pilot AMEL, CFI/CFII/MEI

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That is just stupid!


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

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I don't specifically know what you are referring to.

 

But..Because:

 

- It is beyond the scope/business model of a "Flight Simulator"

- GTA V is built as a small (though big for a video game) area and those extra details are a necessity.

- FS is built to simulate the entire globe. 

- GTA, I am assuming, is a far more successful franchise than Flight Simulator, having much more manpower and resources devoted to development items that allows them to build, test and deliver those extra eye candy features and actions, etc.

 

That's just scratching the surface...

Thanks for the informative response Kyle. Please note that i was referring to the technology used in building the whole realistic scenery. 


X-Plane11

GTX1070 8GB Vram - i7 4770K cpu @3.5GHz Quad core - 16GB RAM

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Thanks for the informative response Kyle. Please note that i was referring to the technology used in building the whole realistic scenery. 

 

it takes approx 5 minutes for a plane in gta 5 to go from one end point of a map the the other point. 

flight simulator covers the entire world 

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