January 6, 201412 yr Hi guys, Does anyone know if there is a way to extend the radius of the 3d lights in FTX Global; see my screenshots below - the radius of the visible lights just seems far too close. Is there a setting I have set too low or is this just a limitation of the tech? thanks Running FTX Global v1.20 on Prepar3d v2 In this shot you can see the airport (UK2000 Edinburgh) illuminated ahead of me - making the gap between the Orbx 3d lights radius and other scenery more noticible MSFS & XP11 - Aviatek G1000 Complex Desktop Trainer - Fulcrum One Yoke - TPR Rudder Pedals - VF TQ6 Throttle - LG 55" OLED Display
January 27, 201412 yr I'd like to know as well. I think its wayy to small. FSX has a higher radius. David Zambrano, CFII, CPL, IGI I know there's a lot of money in aviation because I put it there.
January 28, 201412 yr I believe that all of the FTX Global lights are autogen objects (including the vector street lights). The visible distance for autogen objects are controlled internally, within the FSX scenery engine code. As far as I know, there is not much we can do about it. It's too bad, I wish we could increase the visibility distance! Cheers, Gerald
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