- Prepar3D v2.5 Development Update
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Saitek TPM
Thank you guys! As for quality - I had 2x TQs too In the other hand, no problems with X52, Yoke (except clock LCD), Rudder pedals and Cessna pedals.
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Saitek TPM
Can someone confirm if it's working with P3D2.4? I'm considering buying it and heard some negative opinions.
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Solution to P3D v2.4 and v2.3 vertical cloud issue
Rob what about performance with this new fx file? Since 2.3 i have significant fps drop with clouds. With 2.0-2.2 I had almost none fps hit, even with hard weahter.
- Dynamic Textures in P3D
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The perfect HDR ...
This is great tip for day flying, but it ruins P3D lovely dark nights :(
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How to make shadows darker in P3D?
You need to edit sky colour bitmaps in P3Dv2/texture.
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New Nvidia driver 344.48 - WHQL
I have native 1920x1200. With DSR x2 you will not have sharp font in the cockpit. Only x4 makes a difference. As for FPS - have you tried with volumetric fog condition + heavie aircraft like PMDG + busy airport?
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New Nvidia driver 344.48 - WHQL
I even don't use SGSS as I have found it is FPS killer with volumetric fog weather ^^
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Got PrecipitFX snow effects working in p3dv2 AMAZING!
I have installed Precipit without EMT. Just installed under FSX (first, renamed original effects and texture folders), then copied files into P3D. Thank you!
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Got PrecipitFX snow effects working in p3dv2 AMAZING!
OK let me share some thoughts after 2 hours of testing. 1. I have wormhole too, but it's less noticeable than with default effects. It is well seen with heavie precipitation, big speed and when is dark outside (night is still a nightmare). I think the wormwhole will be always - it's just FSX engine and it seems to be some unbreakable limitation. 2. Same with snow speed. It seems impossible to make global effect with slow "dancing" snowflakes. However... snow from OldProp is incomparable to default one! There is really huge step forward! I really like it! 3. Contrails and wingtips- I don't know how it is in FSX, but in P3D they are barely noticeable at day time with bright sky. Even from close distance, I can't see contrails with AI planes. I can only spot them at dusk/dawn and very well at night. They are also very short. They are eye candy - yes. The best contrails I have ever seen. But forget to trace ### AI and Vatsim traffic. I think the problem is with performance, but if P3D native version is as short as FSX, I will be forced to give it up and use freeware 50nm long. Overall this is good "start" version of this addon and it would be nice to make some improvements. Contrails visibility is my question to developer. Now, to make snow even more subtle and wormhole effect less painful I used tweak described here: http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4199 And for me it works very well with PrecipitFX. Winter is coming! Im so happy
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Got PrecipitFX snow effects working in p3dv2 AMAZING!
Correct.
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Got PrecipitFX snow effects working in p3dv2 AMAZING!
Ad.1 - OK! You have me now Ad. 2 - Great!!!
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New Nvidia driver 344.48 - WHQL
Please full size screenshots. When I resize I can show you not worse results even without any AA OK guys. Let's have some fun. What is all about? Look at following screens: Every 1st screen is my native 1080p, 2nd is DSR x1.5 +smoothness 10%. Judge this I don't see any revelation. Just blurry textures. It looks nice as for trees, stars at night and street lights bloom. But ground textures are worse. Same with VC fonts. It was looking better when I set x4 and no smoothness, but x4 drained my FPS about 15-20 with PMDG NGX + heavie weather + heavie city/airport.
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Got PrecipitFX snow effects working in p3dv2 AMAZING!
Looks nice. My questions: 1. What about contrails on VATSIM? 2. Have you considered adding some new environment effects in the future, like new sun, wet/frozen runway (something like Aerosoft AES effect for all runways)?
Zgredd
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