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Rob Ainscough

Solution to P3D v2.4 and v2.3 vertical cloud issue

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I don't know if this has already been mention, I did a quick search and didn't see anything.

 

If you want to fix the Vertical cloud issues and also retain VERY good cloud performance you can use the v2.2 Cloud.fx and Cloud2.fx files.

 

1.  Backup the two Cloud.fx and Cloud2.fx files in ..\Lockheed Martin\Prepar3D v2\ShadersHLSL

2.  Locate your v2.2 Cloud.fx and Cloud2.fx files (hopefully you have backups of prior versions) and copy them to ..\Lockheed Martin\Prepar3D v2\ShadersHLSL

3.  Delete your shaders folder i.e. C:\Users\Rob\AppData\Local\Lockheed Martin\Prepar3D v2\Shaders

4.  Fly

 

If you don't have the v2.2 Cloud.fx and Cloud2.fx files handy, I've asked LM for permission to post a link to them and will do so IF I get the ok.  Don't PM me for the files as I can't do that.

 

The clouds aren't perfect and are very v2.2 with some excessively dark clouds, but you folks may prefer them over the vertical clouds in v2.3 and v2.4.  With the limited testing I've done with the v2.2 shaders in v2.4 seems to work reasonably well.  Obviously this is a temporary solution.

 

Cheers, Rob.

 

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No, you need the v2.2 files ... copy those into V2.4

 

Here is a quick video I made with lost of clouds using v2.2 cloud.fx and cloud2.fx files in v2.4 install.

 

 

Cheers, Rob.

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Rob, is there a way of making the clouds less dark without doing it through Paintshop/Photoshop ?

 

Hopefully the dl link will be allowed as I am onboard since v2.3 and have only a full v2.4 install.

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Obviously this is a temporary solution.

 

Hi Rob,

 

Thanks for your comments, I really appreciate all the time you put into making P3D2 better. To be perfectly honest, however, I'm beginning to get a bit concerned about the lack of feedback from LM on the outstanding issues. Are you allowed to comment on whether there's work being done on an official fix to the cloud issue and the cloud shadow/terrain shadow issue (dark blotches with both enabled)?

 

Tym

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Allow me to second the encouragement of Lockheed to allow you to post up the v2.2 files. I can't imagine very many people still have the old version floating around.

 

While I am not severely hampered by the vertical cloud issue, it does happen on occasion and it is rather jarring, so any way to clean that up would be appreciated.

 

Cheers, and hopefully we'll see the files available soon,

-Greg

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Thanks for a solution Rob! Btw, do you guys know how to fix a "double contrail" issue in P3D 2.4?

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Thank you for your efforts, Rob!

 

If I try other cloud.fx/cloud2.fx files (e.g. 2.2) than from V2.4 I have absolutely no clouds in the sky- and yes, the shader-cache was deleted!

 

Am I alone with this effect...?! 

 

Thank you!!!

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Thank you for your efforts, Rob!

 

If I try other cloud.fx/cloud2.fx files (e.g. 2.2) than from V2.4 I have absolutely no clouds in the sky- and yes, the shader-cache was deleted!

 

Am I alone with this effect...?! 

 

Thank you!!!

Me too, are you using ASN?

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If I try other cloud.fx/cloud2.fx files (e.g. 2.2) than from V2.4 I have absolutely no clouds in the sky- and yes, the shader-cache was deleted!

 

Interesting ... I was testing with built in weather and weather themes.  I do have ASN, so I'll test with that in an area that I know has bad weather.

 

Thanks for reporting.

 

Cheers, Rob.

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Yes, I tried ASN (newest Version), OpusFSI and FSGRW- always the same: no clouds... :(

 

@Rob: For really bad weather: Try Germany :lol:

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Perhaps the problem is Cloud2.FX, you could try with only Cloud.FX of 2.2.


Perhaps the problem is Cloud2.FX, you could try with only Cloud.FX of 2.2.

No, it works with 2.3, but not with the 2.2.

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Ok, just tested with ASN at CYUL (Montreal since google earth shows bad weather there) ... clouds/fog were there, no issues at all... Looks very good and performance was great.  Here is the video proof of it working (just uploaded so not converted to HD yet, give it a few minutes):

 

 

I am using P3D default cloud textures.

 

So what happens if you copy the v2.4 files back and delete your shaders folder again (i.e. back to original)?

 

What happens if you use any of the P3D built in weather themes?

 

Cheers, Rob.

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Are you guys trying this with the original 2.2 cloud.fx restored from backup, or are you using the file contents pasted in the post at the LM forum? Unfortunately, if you copy and paste from the post, some things break, so you need to correct the file. Specifically, look for "curly" quotes (replace with straight ones) and non-standard minus signs (find the one just before "KEEP SHADER IN SYNC!", copy it to the clipboard and then globally replace in a text editor with a standard short minus sign).

 

Tym

 

EDIT: And BTW, I found the Cloud2.fx to be identical between 2.2 and 2.4...

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Rob, I think I understand the problem: I have copied the files from a user of forum of  LM, probably were buggy.

We need your  :rolleyes:

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EDIT: And BTW, I found the Cloud2.fx to be identical between 2.2 and 2.4...

 

I didn't, they are VERY different, both of them.

 

I'm running Pro Plus but I doubt these files are different in any version of P3D v2.4 (comparing with same release version that is Academic, Pro, etc.)

 

Cheers, Rob.

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I didn't, they are VERY different, both of them.

 

That's strange... I'm going by the one from the forum post, it's identical with the one I have apart from the encoding stuff... Of course I'm talking about cloud2.fx, not cloud.fx (that one's indeed very different). But this makes me wonder... My cloud2.fx is dated March 19, 2013, and it's 8,417 bytes in size. Seems rather old...

 

Tym

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I have BASE installs for V2.0, V2.2, V2.3, and V2.4  (no sure why I don't have V2.1, but not relevant) ... during testing I wipe and re-install base, start P3D, then exit, then backup all related directories.

 

The dates for my v2.2 

Cloud.fx - 4/1/2014

Cloud2.fx - 3/8/2013

 

No word from LM, but I can understand their caution in allowing me to provide two files.

 

Cheers, Rob.

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Thanks for the heads up Rob.

 

Unfortunately I don't have a copy of the old files (or installer) either - hope you get permission to post the files (or contents) from LM, as this really is the only real immersion killer for me, now that PrecipitFX has fixed the rain / snow effects... 

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Ok, I may have something for you folks ... testing it out now.

 

Cheers, Rob.

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Ok, I may have something for you folks ... testing it out now.

 

I was hoping for a more permanent fix from LM, could it be that?

 

Tym

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