April 12, 201412 yr What happens when you enable 16x SSAA at maximum cloud coverage density ? Yeah, BF4 eat your heart out :lol: Regards,Brian Doney
April 12, 201412 yr i dont get it Ron Hamilton "95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom
April 12, 201412 yr Author i dont get it Well there's nothing really to get :lol: I had been trying every trick in the book to force an AFR profile in P3Dv2, with no luck. So I went back and tried with FSX, and this was the result. 94% GPU utilization across both cards, to draw some average looking clouds* :lol: * at 16x SSAA Regards,Brian Doney
April 12, 201412 yr I had been trying every trick in the book to force an AFR profile in P3Dv2, with no luck. LM's "trick" of renaming the Prepar3d.exe to AFR-FriendlyD3D.exe doesn't work? I don't have an SLI setup, so I can't check it.
April 12, 201412 yr Author LM's "trick" of renaming the Prepar3d.exe to AFR-FriendlyD3D.exe doesn't work? I don't have an SLI setup, so I can't check it. Unfortunately, no. The second card comes out of long idle, but once in sim it just sits at 0% load. I'm dying to see the results, but alas. Regards,Brian Doney
April 13, 201412 yr Hmm. I assume that you read through this: http://developer.download.nvidia.com/whitepapers/2011/SLI_Best_Practices_2011_Feb.pdf and also tinkered around with the SLI settings in NI for the P3d entry.
April 13, 201412 yr I should have looked at your specs before I posted that link. NM, it supposedly works the same for Crossfire as it does for SLI. Pretty much everything posted online about using the AFR-FriendlyD3D.exe trick with video games is pretty negative, though. Even if you can improve the scaling, mostly people have reported either flickering or other artifacts. It's really a multi-GPU debug tool and nothing more.
April 13, 201412 yr Author I should have looked at your specs before I posted that link. NM, it supposedly works the same for Crossfire as it does for SLI. Pretty much everything posted online about using the AFR-FriendlyD3D.exe trick with video games is pretty negative, though. Even if you can improve the scaling, mostly people have reported either flickering or other artifacts. It's really a multi-GPU debug tool and nothing more. Glad you posted as I meant to follow up but got sidetracked. It does indeed "work" but as you said, it isn't really worth it. I used RadeonPro to force the profile, which just FYI, is the AMD equivalent to NI, and how I force FSX to run AFR. You're probably aware of that, but, just sayin'. I does figure that MGPU support will likely (hopefully) come this summer. Could have saved some money this past winter on heating costs :lol: Regards,Brian Doney
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