April 15, 201412 yr On a fair few FSX native aircraft, I'm getting self-shadow problems that no combination of Fixer shadow settings seems to cure. I started a thread over at SOH (http://www.sim-outhouse.com/sohforums/showthread.php?86833-Self-shadow-oddities&p=879027&viewfull=1#post879027), but thought I'd flag it here. PJ suggested (in that thread) that I change the textures over to DXT-1, which gets around the problem but won't address the fact that many of my native payware and freeware aircraft that use dds/DXT-5 textures by default and would therefore (all) need editing. One of my worst culprits is the A2A P-51D (see top pic, below the cockpit): The false shadow on the cockpit wall comes and goes as you zoom in or out. Is this a .mdl transparency problem or something weird about the way DX10+Fixer is handling DXT-5? Adam.
April 15, 201412 yr Commercial Member Yes - I saw. I am afraid that its a bug in the implementation of Toned Shadows if the aircraft surface is reflective - it is made more visible if the shadow is also boosted. I have now fixed it and it will be in next release - a couple of weeks or so. If you disable Toned Shadows the problem should go away. Don't edit textures as you will lose your reflective surfaces. My FSX Analysis Blog
April 15, 201412 yr Author I am afraid that its a bug in the implementation of Toned Shadows if the aircraft surface is reflective - it is made more visible if the shadow is also boosted. I have now fixed it and it will be in next release - a couple of weeks or so. If you disable Toned Shadows the problem should go away. Don't edit textures as you will lose your reflective surfaces. Fantastic - and thanks for the quick reply too! I must admit editing textures was the last thing I wanted to do. Thanks, Adam.
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