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first OOM

Featured Replies

  • Author
  • Commercial Member

Hey Mike, 

 

I have been flying a bunch of Emirates livery's, they are all 84Mb (Goldstar textures)  The Aerologic textures are only 32mb.

 

My PC runs fine, even right up to the OOM.   Anyway, I have disabled the textures & done a few test flights. Will try a long haul and see what happens.

 

Thanks again, will also look at DXTBmp.

Rob Prest

 

Rob,

 

your hint on how to disable the external model is great, because, just like you, I couldn't care less about it in a flightsim!

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

I have been flying a bunch of Emirates livery's, they are all 84Mb (Goldstar textures) The Aerologic textures are only 32mb.

 

Hi, Rob,

 

I have all or most of those Aerologic (BOX) textures.  What Alex did is have some shared textures in texture.BOX and then in the other BOX textures alias some of the ones in texture.BOX for BOX1, BOX2, etc.  So Texture.BOX is 84 mb, while BOX1, BOX2, etc. are only 32MB.  You can see this in the texture.cfg file for each BOX livery starting from BOX1. 

 

I made a mistake earlier by assuming one could look at the texture folder for a given repaint and figure out the texture size being loaded into memory.  Thet all use textures from several texture folders, as one can see in the texture.cfg file in each texture folder.

 

However using DXTbmp to reduce texture file sizes might help, both with the textures in the individual livery folders and in the shared folders (texture.commonF and texture.common200LR for the freighter and texture.common200LR for the pax version -- there may also be some shared textures in FSX/textures and FSX/Scenery/Global/Textures).  I used to do this a lot in FS9 and it seemed to give better framerates.  One would want to be sure to back up all files before changing texture sizes!

 

Mike

 

                    bUmq4nJ.jpg?2

 

  • Author
  • Commercial Member

Hey Mike,

 

In the end I just disabled certain large texture files by renaming the extensions.  I don't see any issues so far. 

 

Ran a test flight overnight, OMDB - KBOS 14 hours, no OOM in the morning on approach, am now doing the return trip. Think I have solved my issues.

 

Kind regards

Rob Prest

 

  • 2 weeks later...

Maybe in SP1 Rob.

 

Btw, I haven't seen you on MYA yet? :unsure:

Dave Taylor gb.png

 

 

 

  • Author
  • Commercial Member

Hi Dave,

 

Ooops! ;)  I joined Skywards Virtual (Emirates)  Has taken up most of my sim time.  Had a look at MYA, will get round to signing up soon!

 

Cheers 

Rob Prest

 

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