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P3D V2.3 Question

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Anyone knows whats in store for the next patch? i.e.assuming there is going to be a V2.3 anytime in the near future.

 

I did not see a topic in LM forum about what they plan to do for the next release.

 

Any ideas?

 

Manny

Manny

Beta tester for SIMStarter 

Solution for the spinning cloud problem, improvements for terrain paging performance (while eliminating the need for the AffinityMask tweak), formal SLI support and tweaks to the Ultra water setting. Not much else known unfortunately.

Solution for the spinning cloud problem, improvements for terrain paging performance (while eliminating the need for the AffinityMask tweak), formal SLI support and tweaks to the Ultra water setting. Not much else known unfortunately.

 

Maybe not a big list, but pretty important stuff.

Maybe not a big list, but pretty important stuff.

 

I agree that this is important stuff, but I'm sure that they've got more to do for 2.3 that they haven't revealed yet.

Hi Manny,

 

http://www.flightsim.com/vbfs/content.php?14809-FlightSim-Com-Interviews-Wesley-Bard-About-Prepar3D

 

The last paragraph (on page 2) has a few features and also an idea on time scale.

 

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

  • Author

 

 


 
http://www.flightsim...-About-Prepar3D
 
The last paragraph (on page 2) has a few features and also an idea on time scale.
 

Solution for the spinning cloud problem, improvements for terrain paging performance (while eliminating the need for the AffinityMask tweak), formal SLI support and tweaks to the Ultra water setting. Not much else known unfortunately

 

Thanks guys..Much Appreciated!

Manny

Beta tester for SIMStarter 

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