July 13, 201411 yr Commercial Member Here's a recent interview with Austin Meyer about X-Plane, Steam, Oculus Rift etc. Quite interesting. Also explains a bit how Laminar's development process (and the involved persons) works: http://xplanereviews.com/index.php?/topic/201-interview-austin-meyer-the-man-behind-x-plane/ Mario Donick .:. vFlyteAir
July 13, 201411 yr Very insightful, hope for better clouds and weather. Still not got around playing with gamin 530 lol.
July 13, 201411 yr I found this especially interesting: XPR: How do you plan to make X-Plane even more realistic in the future? clouds weather rain water more air planes, with better realism in the cockpit. Those are some top items. John Wingold
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