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SolRayz

FTX Vector and P3D

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I thought I would pass this along for other Vector users since this has significantly helped me with performance, particularly in urban areas. I always suspected that Vector may have had elements that were major bottlenecks, but I think I found the culprits.

 

I disabled primary, secondary, and tertiary roads and had about 10-15fps increase over my test area which is heavily urban part of South Florida. Where I was getting a fluctuating 15-25fps, I am now hitting 30-40's in the same area. But besides the FPS increase, the sim is much smoother, more butter, if you will, particularly when panning with trackIR.  I may be able to leave primary roads enabled, but I still need to go through and test more.

 

If anyone has any other advice at tweaking Vector, please share! Thanks!

 

2U9VT.jpg

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Do you have frames problem in every area? I got the problem only in JFK, there my frames drops to 15 :(.

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thank you this is a great tip and it worked just as you said.

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I understand shutting down the roads to gain FPS but doesn't that seem a bit counter productive in that the road network should be a primary function of the product? :Thinking:   The reason I ask is I have been sort of on the fence about buying Orbx Vector but from what I have read so far it seems like sticking with what I already have (UTX series) seems to make a bit more sense in terms of performance and cost.

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