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Help With UT2 in P3dv2.4 (got it working just need a bit of help)

Featured Replies

I have installed UT2 using the EMT into P3D 2.4 but it didn't go as well for me as others.  I have followed previous threads and made the required mods created a FSX.exe and added the line 

 

SimObjectPaths.9=SimObjects\UT2 Aircraft

 

To the [Main] section of my P3d.cfg file

 

 

When I launch P3d it doesn't launch UT2,  I have to go in and manually execute the UT2 Services.exe to get the program to launch and show up under the in game add on menu. 

 

 

Here is what I have in my exe.xml file...

 

<?xml version="1.0" encoding="Windows-1252"?>
<SimBase.Document Type="Launch" version="1,0">
    <Descr>Launch</Descr>
    <Filename>exe.xml</Filename>
    <Disabled>False</Disabled>
    <Launch.ManualLoad>False</Launch.ManualLoad>
    <Launch.Addon>
    </Launch.Addon>
    <Launch.Addon>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Name>GoFlight Hardware Interface</Name>
        <Path>X:\Program Files (x86)\GoFlight\GFDevP3D.exe</Path>
        <CommandLine></CommandLine>
    </Launch.Addon>
   <Launch.Addon>
     <Disabled>False</Disabled>
     <ManualLoad>False</ManualLoad>
     <Name>UT2</Name>
     <Path>V:\Lockheed Martin\Prepar3D v2\Flight One Software\Ultimate Traffic 2\UT2Services.exe</Path>
     <NewConsole>True</NewConsole>
  </Launch.Addon>
    <Launch.Addon>
    <Name>EZdok camera addon</Name>
    <Disabled>False</Disabled>
    <Path>C:\Program Files (x86)\EZCA\EZCA.exe</Path>
    </Launch.Addon>
    </SimBase.Document>

 

There is nothing in my DLL.XML file that references UT2 at all.

 

Got any suggestions?
 

RE Thomason Jr.

 

 

If V:\Lockheed Martin\Prepar3D v2 is indeed you P3D directory, it looks good. Although some simmers say you don't need an entry in the dll.xml, there is an entry in mine. Wanna give it a try?

Mario Di Lauro

  • Author

Mario,

 

Yes this is the correct path no issue with EZDoc or my Goflight entries they work as they should..

 

 

I would like to see the entries in your dll.xml file if you don't mind sharing?

 

Thanks,

Robert

RE Thomason Jr.

 

 

Here you go:

 

<?xml version="1.0" ?>
- <SimBase.Document Type="Launch" version="1,0">
  <Descr>Launch</Descr>
  <Filename>dll.xml</Filename>
  <Disabled>False</Disabled>
  <Launch.ManualLoad>False</Launch.ManualLoad>
- <Launch.Addon>
  <Name>ObjectFlow</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>C:\Prepar3D v2\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery\ObjectFlow.dll</Path>
  </Launch.Addon>
- <Launch.Addon>
  <Name>Addon Manager</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>bglmanx.dll</Path>
  </Launch.Addon>
- <Launch.Addon>
  <Name>FSUIPC 4</Name>
  <Disabled>False</Disabled>
  <Path>Modules\FSUIPC4.dll</Path>
  </Launch.Addon>
- <Launch.Addon>
  <Name>RAZBAM Metroliner System Control</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>Addon Modules\MM3SM.dll</Path>
  <DllStartName>module_init</DllStartName>
  <DllStopName>module_deinit</DllStopName>
  </Launch.Addon>
- <Launch.Addon>
  <Name>Captain Sim Sound</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>Captain_Sim\bin\cs.sound.dll</Path>
  </Launch.Addon>
- <Launch.Addon>
  <Name>Flight Recorder</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>Aerosoft\Flight Recorder\AS-FlightRecorder.dll</Path>
  </Launch.Addon>
- <Launch.Addon>
  <Name>RAASPRO</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>.\RAASPRO\RAASPRO.dll</Path>
  <DllStartName>module_init</DllStartName>
  <DllStopName>module_deinit</DllStopName>
  </Launch.Addon>
- <Launch.Addon>
  <Name>FSTramp</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>C:\FSTramp\FSTramp.dll</Path>
  </Launch.Addon>
- <Launch.Addon>
  <Name>Migration Tool Plugin</Name>
  <Path>MigTool.dll</Path>
  <DllStartName>module_init</DllStartName>
  <DllStopName>module_deinit</DllStopName>
  </Launch.Addon>
- <Launch.Addon>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Name>UT2</Name>
  <Path>C:\Prepar3D v2\Flight One Software\Ultimate Traffic 2\UT2Services.exe</Path>
  <NewConsole>True</NewConsole>
  </Launch.Addon>
- <Launch.Addon>
  <Name>A2A Feel</Name>
  <Disabled>False</Disabled>
  <Path>Modules\A2A_Feel.dll</Path>
  <DllStartName>module_init</DllStartName>
  <DllStopName>module_deinit</DllStopName>
  </Launch.Addon>
- <Launch.Addon>
  <Name>AccuFeelMenu</Name>
  <Disabled>False</Disabled>
  <ManualLoad>False</ManualLoad>
  <Path>Modules\AccuFeelMenu.dll</Path>
  </Launch.Addon>
- <Launch.Addon>
  <Name>as_connect</Name>
  <Disabled>False</Disabled>
  <Path>as_srv\as_btstrp.dll</Path>
  </Launch.Addon>
  </SimBase.Document>

Mario Di Lauro

  • Author

Thanks Mario,

 

It didn't seem to do anything, I still have to launch the UT2Services.exe manually to get it to work.

 

Strange

RE Thomason Jr.

 

 

I didn't create any DLL or EXE files when I installed UT2 via the EMT. I just added the "SimObjectPaths" statement to the P3D.cfg file, and it has worked right off the bat.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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