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Vegetation shadows costs me more than 20fps in prepar 3d 2.4

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In 2.3 the cost in fps with veg shadow enabled, wasnt noticeable.

In 2.4 I get 20fps or more drop when enabled.


Anyone else?



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shadow performance overall certainly needs improvement but LM is going in the right direction (I love how they softened terrain shadow in 2.4).  I use FTX global textures, which have vegitation shadows "built in".  Nothing dynamic but looks very good nevertheless...and zero performance impact.

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I remember turning vegetation shadows on has almost no performance impact? Maybe I need to double check.


I hate hard-baked shadows in trees and ground textures though, they really ruined shadows implanted by LM. I'm longing for a FTX Global version with all the hard-baked shadows removed.


That said, I always feel shadows in P3D is too light, they need to be darker...

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