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christiaan

Craters near Bogota airport

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Just installed Virtualcol SKBO FS9, when I took off I noticed that near the airport are three craters.

 

I think that this is a mesh issue (upside down mountains ?)

 

Have Global 2008 amongst other add-ons.

 

I had a similar problem at Rio de Janerio which was sorted out by disabling a file.

 

Is this issue with the area around Bogota known, and if so how it can be corrected.

 

Unable to post a photo.

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Hi,

 

in which direction from the airport?

 

I have looked around SKBO and I can't confirm this effect so far. I use World Landscapes mesh. I have SKBO "merged" with the old Colombia Virtual Xtreme Edition 2011 scenery.

Maybe you could try the following: According to my tests with the sandbox, the Bogota installer places some files into a [your FS2004 root folder]\SAME\Scenery folder: a modified "AP928300.bgl" and four files beginning with "cvxt072".

I think that the installer defines an incorrect path; these files belong into the [your FS2004 root folder]\Scenery\SAME\Scenery folder instead. I have seen similar bugs with sceneries also requiring replacing stock scenery files.

Furthermore, I have put the "cvxt072*.bgl" files into a dedicated Colombia landclass folder, whom I added to the scenery library as scenery area with priority below the airport scenery. However, this last step may not be necessary; I only did so because the VirtualCol Xtreme Edition already had installed such a landclass folder with exactly these files in it (and because of my sense of order).

 

I hope this helps. I will look into this thread in two days, as I have to do some extra work tomorrow.

 

By the way, what do you say about the scenery? I think it isn't bad, especially given the price. Only thing I have to criticize is the exclude area being too large.

 

Regards,

Harald

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By the way, what do you say about the scenery? I think it isn't bad, especially given the price.

 

Hi Harald.  Like you I bought the update version.  Disappointed only by the obvious omission of animated traffic which lifted the old airport out of mediocrity.  

 

BTW i doubt your request for AES support will be forthcoming although I've been wrong before.  B)

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Thanks for your quick reply, after take-off the craters or directly ahead to the left and on the right side.

 

Not checked the surrounding further afield.

 

Transferred the files to World/Scenery/SAME  after I disabled the default AP928300.

 

But it made no difference, in the craters (deep gorges) I have water running up the sides.

 

Took a screen-shot but I cannot attach it. I shall see if Flightsim will allow the photo.

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after take-off the craters or directly ahead to the left and on the right side.

 

Which runway christiaan?

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I took off from runway 31R.

 

I have a faint memory from the past of this problem.

 

I think the issue is probably FS Global, that is why I did not go to Bogota very often.

 

I had ColAirport SKBO which was pretty basic compared to the new VirtualCol, and I think the price of this new airport

 

is worth it.

 

Hope somebody has an answer to my problem

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No evidence of any craters on my system christaan.  Like you I use FSGlobal 2008 mesh and my Terrain Max Vertex Level is set to 21.

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Max Vertex was 19, changed to 21 without success.

 

What do the 5 up-date files in the FS9/SAME folder, the AP  bgl is also in the World/Scenery/SAME folder.

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In the real world there are no such craters departing from the 31 runways at Bogotá, so it's a mesh issue.

 

 

By the way, what do you say about the scenery? I think it isn't bad, especially given the price. Only thing I have to criticize is the exclude area being too large.

 

 

 


Like you I bought the update version. Disappointed only by the obvious omission of animated traffic which lifted the old airport out of mediocrity.

 

I also purchased it as soon as I learned about it, and also I was disappointed with the lack of animated traffic and jetways/airstairs (MSLP and MPTO have all of this). Do you also see there are taxi signs well inside the taxiways, or is it just me?

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When I bought the scenery there were two files SKBO & SKBO Virtual Extreme.

 

I Installed both, would this make a difference to the mesh issue?

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Un-installed the SKBO update which was for the Virtual extreme edition through the

 

ADD/REMOVE programme.

 

It did not delete the SAME folder in FS9 so I have disabled the five files in the folder.

 

Checked the FSGlobal folders and all the files were active, a previous issue with scenery near Rio

 

in FSX was solved as the .bg_ was named  instead of bgl.

 

So still looking for an answer.

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Hi.

 

The FS Global mesh is possibly correct although it has some odd spikes like the huge one near Roraima. I'll explore Bogota this evening. Do the craters have flat bottoms, and do they have water in the bottom as well as running up the side? I ask because I'm wondering if they are water features set to the wrong elevation.

 

They may also be dodgy flattens or orphaned taxi-links out of another scenery layer. (I have a Gran Canaria that has put a massive gorge into Central Africa). Try disabling everything except the new SKBO stuff and the defaults... what do you now see in the same place?

 

Cheers,

D

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The water issue that you mentioned is exactly what I get, today I downloaded the free world mesh

 

A2 which covers Columbia.

 

The water running up the side has now gone and I have the water in the crater now.

 

Checked FS9 where I also have FS Global, but this area had no issues, the water is a big lake.

 

Once again thanks to everyone who are trying to help.

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What do the 5 up-date files in the FS9/SAME folder, the AP bgl is also in the World/Scenery/SAME folder.

 

I thought tha the "cvxt072*.bgl" files were actually landclass; in the Colombia Virtual Xtreme Edition 2011 scenery they were.

 

I checked the issue again and still no craters. Must be a mesh problem indeed.

 

I checked the taxi sign issue reported by Luis Miguel, too, and again can't confirm it. All taxi signs are placed proper beside the taxiways. Have two autogen houses on the runway near the hold-short-point of Rwy 13R instead; easily to fix with ADE9 by inserting a little exclude area.

 

Sorry that I can't help with the crater issue...

Harald

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Must just be lucky I guess.   :rolleyes: 

 

Have no issues with craters,  taxi signs,  autogen maladies at all and the city and Monserrate mountain together with "El Señor Caído" are beautifully depicted.

 

Only deficiency is AES (Harald has already requested) which may go some way to providing the animations sorely lacking at the moment.

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I emailed VirtualCol and asked about the files in the SAME folder. I was told the files that are in the SAME folder is supposed to go in the FS9\Scenery\SAME folder. The installer did not install those files correct.

 

PS: I don't have any problems with this scenery

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Could the craters be a Flatten question  as on some forums members have similar problems, or an

 

exclusion issue in the Afcad ( although as I wrote I may have had this issue since the install of

 

FSGlobal).

 

Have sent an e-mail to Pilots, with a photo, just waiting now for an answer.

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Hi Christiaan.

 

The craters are just lakes.

 

You have addon mesh which is accurate. The lakes are stock water features. MS designed them, and their elevation, to match their stock, inaccurate, mesh. That means that water elevation often won't match terrain elevation. That will be the case all around the world. Some lakes in craters, others up on levees.

 

To my knowledge there are three ways around the problem, none of which is really any good. You can disable the addon mesh (not good), or disable the land-water-mask for that area (no more lakes or wide rivers for about 2 degrees latitude & longitude around Bogota), or make a new LWM for the area (lots of time consuming and detailed work.

 

The LWM for the area is in file ..\Flight Simulator 9\Scenery\Same\scenery\HP928300.bgl

 

If you disable it by renaming to HP928300.xxx you'll find the craters are gone, but so are the lakes.

 

There are applications for creating your own. I did consider it until I saw how many water bodies there are in that area. I use one called SBuilder. That will do the job if you fancy having a go at it.

 

Out of interest I've found a couple of other oddities about FS Global & default scenery.

 

In Guyana there's a big spike in FS Global 2008, visible from 40 nm all round. Go to SYKM or SYIB for a closer look. It shrinks and divides in two as you get closer but it's still about 8000 feet tall.

 

 

rora7_zps9ac493b5.jpg

 

rora4_zps4b2e16a3.jpg

 

rora2_zps864604d6.jpg

 

 

In Tanzania there's a couple of orphan taxiways, elevation about 180 feet, from the stock GCLP. They don't show but the local Tanzanian FL******.bgl makes accommodation for them by digging a huge gorge into the local 4000 foot high terrain. The gorge is huge in depth and length - about 200 miles long with a 135° bend at the south end. It cuts a gap through water and vector scenery; flying through them at high speed is fun and a good place to practice straight and level flight in different attitudes. The whole thing reminds me of the early Tomb Raider games, or Indiana Jones films.

 

rift1_zps157ead1f.jpg

 

rift5_zps99e18ce2.jpg

 

rift10_zpsa9e2d4d6.jpg

 

 

Best regards,

Dave

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Thanks Dave,

 

Disabling the HP file did the trick but as you wrote the water has disappeared.

 

Pity there is not a flatten out somewhere.

 

I am not an expert when it comes to making your own files.

 

Does the file affect large area of the scenery around Bogota.

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By default SKBO airport is on a plateau. Some meshs as my LOD7 of rhumbafloppy rises the whole area to the same level. But the three lakes haven't been adapted too. So I did a flatten line in my scenery.cfg, and it works. Try to add this line with your VirtualCol entry in your Scenery.cfg:

 

Local=Addon Scenery\VirtualCol (or something like that)

Flatten.0=8363.8,N4*45.21',W74*13.50',N4*45.21',W74*5.61',N4*42.92',W74*5.61',N4*42.92',W74*13.50'

 

The altitude of 8363.8 ft is the one of the airport in my FS9. Maybe the altitude of your airport is different. In that case you have to modify it, as the flattened area includes partially the airport.

 

The above line has been made with FlattEX - one of the most simple tools. An other one is FSTFlatten. This tool allows to flatten almost "surgically".

 

Bernard

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Be aware, scenery.cfg flattens can only quadrilateral. You can produce custom-shaped flattens using SBuilder or ADE... which is what I usually do.

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The Flatten did the trick to resolve the crater/water issues, I have changed the HP928300 back to bgl.

 

Once again many, many thanks to everyone who tried to help.

 

Much appreciated.

 

Christiaan

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