May 4, 200521 yr In the aircraft.cfg, is the static_thrust, per engine or a combined total of the number of engines on the aircraft?eg: static_thrust=4000 (per engine)or static_thrust=4000 (2000 per engine on a 2 engined jet) static_thrust=4000 (1000 per engine on a 4 engined jet)
May 5, 200521 yr Moderator >In the aircraft.cfg, is the static_thrust, per engine or a>combined total of the number of engines on the aircraft?>>eg:>> static_thrust=4000 (per engine)That paramenter is for ONE ENGINE only. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
May 5, 200521 yr Moderator >gavr,>>To amplify the one line SHOUT from Bill Leaming:>>The Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
May 5, 200521 yr As already answered in our forum....It should be noted that the numbers in the aircraft.cfg are not the ONLY values that effect performance....remember we have an .air file as well:-) In any case we feel that Rob Young did an OUTSTANDING job on the CX FDE and wouldn't change it for "all the tea in China" :-) :-)
May 5, 200521 yr Author At one time I think for FS2K2 I asked when the parameters in the .air file differed from aircraft.cfg, which would dominate. (I am on FS9 now.)I'd appreciate your view as I found the SDK comments a bit confusing.
May 5, 200521 yr >At one time I think for FS2K2 I asked when the parameters in>the .air file differed from aircraft.cfg, which would>dominate. (I am on FS9 now.)>>I'd appreciate your view as I found the SDK comments a bit>confusing.>What we and Rob Young do along these lines is proprietary in nature and so will not be discussed. Thanks for the inquiry:-)
May 5, 200521 yr >>>>Doug, that was not a "SHOUT," but was simply adding emphasis to a specific word.:)Well it looks like I stumbled into an Eaglesoft software support minefield. I don
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