June 10, 200520 yr ...the water in SILENT HUNTER III!!! NOW THAT`S WATER!!Pardon me but I think it /Johan Windh
June 10, 200520 yr Water like that requires DX9 pixel shaders, which only work in video cards made in the last 2 years. Still a major resource hog too, and an ocean would slow anyones >1 year old system to a crawl. (Older systems may be "compatible", but not "capable" of using the shaders mind you, they would just emulate them at a hefty performance cost). The draw distance in those games is also a fraction of what we need and even they have major culling, (max graphics only in your immediate area or line of sight sometimes).Imagine flying across Africa at 30fps, then hitting Victoria Falls and going to 1fps... Yikes.I'm confident they'll find ways around this someday though.
June 10, 200520 yr Actually DX8 aka Geforce3/Radeon 8500 has all capabilities needed, both the ATI demos and 3DMark 2001 displayed nice, reflective water several years ago. Of course you'd need something more powerful to actually run it at decent performance. However, the pixel shader part of the GPU is pretty much sitting idle when running FS9 as it doesn't really utilize any shader effects.Lomac and Micro Flight (http://hangsim.com/mf/) are two sims that already feature much better water than FS9 does. -
June 10, 200520 yr >...the water in SILENT HUNTER III!!! NOW THAT`S WATER!!>>Pardon me but I think it
June 10, 200520 yr Thats a really nice story, Oldngray...It's little items like this that jolt a person out of the fantasy of the game and back into a much more suddenly vivid and 'real world' experience of the so called game when you realise that the same people that sweated and prayed to whatever gods that they survive, have actually now had a hand in recreating those awful days and terrors for the younger generations to 'experience' on their PC's...It's nice that your now sadly departed friend was proud to have played a part, and that he was able to relive some of his youth, and his pride in his vessel and comrades again through a computer sim.Thanks for sharing that with us... :)
June 10, 200520 yr Commercial Member I kind of like the water in the new game Imperial Glory (the game is pretty fun to play, but the water is awesome) - When you are close in on the ships you get great wave action white caps and all. I would love to see that in FS10...http://www.gamespot.com/pc/strategy/imperi...s.html?page=138 Reed StoughManaging PartnerREX SIMULATIONS website: www.rexsimulations.comsupport: www.rexaxis.com
June 11, 200520 yr >Actually DX8 aka Geforce3/Radeon 8500 has all capabilities>needed, both the ATI demos and 3DMark 2001 displayed nice,>reflective water several years ago. Of course you'd need>something more powerful to actually run it at decent>performance. However, the pixel shader part of the GPU is>pretty much sitting idle when running FS9 as it doesn't really>utilize any shader effects.>Lomac and Micro Flight (http://hangsim.com/mf/) are two sims>that already feature much better water than FS9 does.Those cards are Dx9 compatible, not capable as I said. They don't use the new pixel shaders, they just have a way of emulating them. There's reflections yes, but dev's used an environment mapping system instead of realtime raytraced reflections most of the time because of the performance cost. 3DMark 2001 didn't use any of the new shaders made available with DX9, you'll need 3DMARK03 for that. It's a world of difference.FS9 doesn't even have pixel shaders coded in it.
June 12, 200520 yr Author >I kind of like the water in the new game Imperial Glory (the>game is pretty fun to play, but the water is awesome) - When>you are close in on the ships you get great wave action white>caps and all. I would love to see that in FS10...>>http://www.gamespot.com/pc/strategy/imperi...s.html?page=138WOW.. Now thats water.... So far ...I prefer the default water to any of the add ons.. (payware and freeware) The granularity of the water ripples are just too big... they give the imression of water puddles rather than ocean.But that Imerrialgloy Water there is Awesome.. Yup..thats what we need. Manny Beta tester for SIMStarter
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