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ted757

MU-2 1.6 Nosewheel Steering

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This is a great plane and am getting to know it better and better! 

 

There is one strange thing that makes it a handfull in tignt ramp situations.  On mine the nosegear steering is not effective until 6 kts on the GPS GS.

 

I have all the control axis callibrated through FSUPIC.  The "Auto Rudder" in FSX is ticked and I do not use rudder pedals.

 

My flight yoke is a Saitek and also suse their throttle quadrant.

 

Really love this plane, and really want to solve this "issue".

 

Thanks in advance for any tips!!

 

Ted

 

 

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Not sure why you might be having that issue. I don't...my NWS works even with ground speed on GTN750 reading zero (plane is moving slowly though and turns fine).

 

It's possible that you maybe need to lighten up the plane a bit...I now use my own custom cfg since I noticed the plane will load in the sim about 400lbs beyond its max allowable weight (if you use a default flight file which uses full fuel loads). Take a thousand pounds or more of fuel out and see if it makes a difference.

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I always edit my cfg file to remove excess passengers, then adjust the fuel. In my 20 years of fueling MU-2's, the typical fuel order is to top off the center tank, and a varied load in the tips. The wing tanks are typically left "empty", sine they really don't hold much to begin with. Just a small amount is left in them to keep the bladders and seals wet.

 

Full tips and center is more than enough for a 2 hour, 600nm flight. This would probably get you at least 1000nm. IIRC, fuel burn at cruise is around 550lb/hr. And you get 1200 lbs in the tips, with another 1000 in the center. This little rocket has some pretty decent legs on it.


Matt Bernard
20+ Years Commercial/GA A&P/PLST

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...it would be nice if you could simply adjust each plane's fuel level in it's cfg instead of always having to empty tanks after starting fsx. I don't have the patience to do that when flying GA craft so I typically just leave the tanks as full since that's how fsx loads it...but then I make sure to get rid of most if not all the passengers from the cfg so I'm good to go without any fuss.

 

I didn't realize they changed the passenger loading in the cfg recently...I could have sworn v1.0 only had pilot/copilot and nothing else but I could be remembering it wrong. Knowing that fsx always loads full fuel (unless you save a custom flight with less) I wonder why they filled up the plane so heavy that it is over its allowable weight?

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Thanks for all the fuel loading advice,  But the NGS is still inop below 6KTS.  I varied the fuel load in the tips and other configs.  No joy.

 

The yaw damper was OFF.  Even cycled it On/OFF but to no effect.

 

Somewhere a "glitch" has found a new home in my new MU-2.

 

Ted

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Thanks Hangar, but unchecking the auto rudder removed all NWS even above 6 kts.

 

I think I am going to send this MU-2 to the breakers and try a fresh install.

 

Will advise if this fixes the "Glitch".

 

T

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something sounds fishy...maybe an addon conflict of some kind with something you have installed and forgotten about? Im only saying because I never fly with auto rudder enabled...from what I thought, it can disable ground steering on certain planes when enabled. Anyway ive never used it since I have rudder pedals it is not needed. Maybe its the way you have things set in fsuipc, not sure really.

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I don't have rudder pedals, thus the auto rudder requirement.

 

The re-install did not work.  think I'm going to start over with the axis calibration and all that.

 

Thanks for the advice.

 

T

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PROBLEM SOLVED.  I went back into FSUPIC and deleted all the axis assignments.  Then re-did them fresh and saved the flight.

 

My MU now can steer just fine and we are off to see the country. 

 

Thanks for helping out!

 

Ted

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