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Learjet 35A - Low Resolution Lighting

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Hello Captains,



Im use to check these kind of errors, but until now, i ran our of ideas to fix it.


Recently, i updated P3DV3  to P3DV3.1 by installing the Client only.    After that y updated LJV1.9 to V2.0, turned on the Sim and went to fly rightaway...




Before doing that, i had this lighting appearance:





After those updates i see kind of balls  like dragon ball Z :P   :




Any clues to solve it?


Anyone with same issue?



Thanks in advance for support,

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I reviewed the Nvidia Settings, checked the Inspector config as well, revised the P3D grapphic settings and tweaks....


I think that the other option is to update the Nvidia drivers and see...  :fool:


Any help will be appreciated... :Cuppa:

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The last NVidia-drivers are set - "361.43-notebook-win8-win7-64bit-international-whql".

Same problem. :sad:


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We are aware of this "Laser Light" situation, and are looking into correcting it. For whatever reason it only effects those using P3D v3 or v3.1. Any other platform and the lights work correctly.

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Ohh, Thaks for answer.


I first though it was something related to Driver, then related to Repaints, but.....  ran out of ideas after testing and testing.


I got to say that i had V3.0(The original version) and it worked fine,  after instaling V3.1(Client only method - Not full install), i got this error.


For the while, will wait for update.


annnnndddd:    Some pictures for you - IVAo IFR Tour 2016 Leg1:









Hey Jeff!!!!  Love this paint!!....  Cant imagine why you first though about delaying this one  :-)

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Hey Matt,


And probably helpfull to everyone,  if i roll back to P3D V3.0, i have lights back to normal....I think i will stick to V3.0 for now...


Remember i just installed the client 3.1, then rolled back to V3.0 by installing that client, not full P3d instalation   :wink:

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Seems like Lockheed is having a lot of trouble with the particles system...


v2.4: Bug with particles where ground interaction wasn't at the right altitude;

v3.0: Bug with particle textures placed in the Lights section;

v3.1; Bug with particle sizes placed in the Lights section


Can't tell you what a mess it makes for us visual effects, developers.

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Gee,  hope they are on a rush to solve it Keven....  BTW i love your FSFXs..... :dance:


Happy flying! 

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