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BrettT

Radius for drawing non-autogen buildings

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Hi,

 

I have seen a good bit of posts which details the autogen LOD for buildings and trees but I have never seen anything with regards to what distance the non-autogen objects get drawn.   In this respect you can see the custom buildings of the Seattle skyline well beyond the autogen radius and the same holds true for airports, etc.  Is this distance documented anywhere.  Not necessarily looking to change the distance, just looking to get an idea of what it is.

 

Kind regards,

 

Brett

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Interesting question indeed. I have searched this rule in the past without success.

 

However one of the configuration parameter has a large impact on it:  the "Wide view" option!

 

With this option enabled, the distance of scenery object drawing increases a lot.

Depending on the scene you are flying, it can have a huge impact on the CPU load.

This is the case for example with the great FranceVFR scenery which includes 3DA Technology, as this technology makes an intensive use of scenery objects.

Have a look to their last product: Paris Ile-de-France area, amazing!

 

So remember that Wide View option do not change only the field of view ;)

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I would ask this  at the FSDeveloper forums.  With all the developers there I would think someone would know.

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Probably just the LODs set by the model designer. In other words, custom buildings have their own custom LODs. Trees and Autogen buildings have a common LOD which can be adjusted in the cfg file.

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ok, I wasn't aware that custom buildings had their own LOD.  I was aware of the Trees and Autogen LOD.  Thanks

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I may be wrong, but the LOD attribute for scenery object has an effect related to the "scenery complexity" slider position (it is drawn or not), not on the draw distance.

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