March 22, 201610 yr Upon touchdown the NGX throttles don't go fully idle is this a P3D limitation or does this happen in the real world Vernon Howells
March 22, 201610 yr Commercial Member Upon touchdown the NGX throttles don't go fully idle is this a P3D limitation or does this happen in the real world More likely a hardware issue than anything else. Kyle Rodgers
March 22, 201610 yr Author The thing is if i move the throttles FWD and back again they then go to idle Not sure if its hardware could be a limitation? I found this The key thing that happens different here than in the real plane is that in FSX they can't simulate the different idle settings commanded by the EECs so the throttles will actually move to those corresponding positions instead of commanding them from the idle position. I hope I said that in a way that makes sense. Vernon Howells
March 22, 201610 yr Upon touchdown the NGX throttles don't go fully idle is this a P3D limitation or does this happen in the real world At 27ft radar, the throttles go to idle on an autoland, RW. In the real plane, there is a dead band at the bottom, maybe 3/4" or 2cm. Once below that and to the stops, there is no change. Matt Cee
March 22, 201610 yr Commercial Member The key thing that happens different here than in the real plane is that in FSX they can't simulate the different idle settings commanded by the EECs so the throttles will actually move to those corresponding positions instead of commanding them from the idle position. I hope I said that in a way that makes sense. This is correct. FSX/P3D does not model different idles, so they're forced. Kyle Rodgers
March 22, 201610 yr Author In the real plane, there is a dead band at the bottom, maybe 3/4" or 2cm. Once below that and to the stops, there is no change. So what you saying? What i'm seeing is normal behaviour for the sim? This is correct. FSX/P3D does not model different idles, so they're forced. So surely its not my hardware its the sim limitations? Vernon Howells
March 23, 201610 yr Author Conclusion is its not my hardware, its infact the sim platform and NGX Vernon Howells
March 23, 201610 yr What is your A/T Manual Override setting in the pmdg , options, simulation section of the fmc menus? Should be on NEVER I believe. - David Lee
March 23, 201610 yr What is your A/T Manual Override setting in the pmdg , options, simulation section of the fmc menus? Should be on NEVER I believe. - David Lee Or on "On HOLD only" so you can override on the take-off roll in case you need it, but I think this has nothing to do with the OP's issue. Jaime Beneyto My real life aviation and flight simulation videos [English and Spanish] System: i9 9900k OC 5.0 GHz | RTX 2080 Super | 32GB DDR4 3200MHz | Asus Z390-F
March 23, 201610 yr Author Or on "On HOLD only" so you can override on the take-off roll in case you need it, but I think this has nothing to do with the OP's issue. What i'm seeing is very normal behaviour because P3D or FSX limitations Vernon Howells
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