August 15, 20178 yr Found this thread by chance. The fuel starvation problem is a bug. It's fixed in SP2 for the FSX version or my modifications* (which are untested in P3D though). *https://sites.google.com/site/fsxstuffbybk/aircraft-modifications/sky-simulations-dc-9-v2 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
August 24, 20178 yr Rebuilding the remaining C++ gauges in XML at the moment to add improvements and make the aircraft (theoretically) P3Dv4 ready. Stay tuned. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
August 25, 20178 yr Thank you! Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
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