May 31, 201610 yr Hey friends, I have a situation that is very annoying for me. when i'm flying I like very much to change views, and you know that there's a cycle of views, first if you are in virtual cockpit, and you press "S" in keyboard the view change to spot plane view, then you press "S" keyboard again and you go to "nearest airport" but when you press "S" key in order to return to virtual cockpit, you can see that outside the ground textures are vanish and slowly them start to return, turning this very annoying to me, so I have realized that if I made rapidly the transition from spot plane, then nearest tower and at last virtual cockpit, the vanish efects of ground textures is minimum. So my request for all of you guys is: Is there a possibility to deactivate the "nearest tower view" when flying and only have the chance to activate again when app or maybe when takeoff . My Prepar3D V3 are settled almost every options to very high or ultra, with HDR effects on, Vsinc OFF, sampler 4X, anisotropic 16X, FPS limited to 31 FPS, using Nvidia Inspector for settings. I don't want to think to decrease quality of textures in order to get rid of this problem, maybe there´s another solution. :mad: this is my specs for my desktop PC: - Windows 7 ultimate 64 bits with files updated. - Intel I7 4790K at 4.0 Ghz no overclocked yet (only a few days with this brand new desktop PC) - Asus Z97-E motherboard LGA1150 - Asus GeForce GTX 980TI not overclocked yet - G. Skill RipjawsX 1600 Mhz, 16GB RAM - Noctua NH-D15S. I have installed ORBX FTX Global Base, Vector and Europe Landclass.(currently flying around Europe) The temperatures of my CPU and GPU when flying with PMDG737NGX are 44°C and 55°C to 60°C respectively. this is what I'm talking about Picture before tower view --------------------------------- http://postimg.org/image/slhcqwm5n/ As you can see ground texture are very nice before pass through tower view!! Picture after tower view ------------------------------ http://postimg.org/image/yacgk0563/ but after passing throught tower view, ground textures seems to vanish!!! Thanks in advance !!! Nibaldo Soto A.
May 31, 201610 yr Moderator This behavior is by design - nothing wrong with your system - To disable tower views: Open the cameras.cfg file - same location as prepar3d.cfg file. Locate the tower views set this entry - if not there - add it cyclehidden=yes Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
June 1, 201610 yr Is there a possibility to deactivate the "nearest tower view" when flying and only have the chance to activate again when app or maybe when takeoff . In case you didn't know: you can also press SHIFT-S to go back in the viewing cycle instead of pressing S all the time... :wink: So when you are in the VC and want to go to spot view, press S, and to get back into the VC press SHIFT-S. Simple as that. Also works with the A-views. This way you still have all views available for whenever you want to, like during takeoff or approach. Editing the cfg will remove the view 'forever'. Another option would be to right click on the screen and select any view you want, like the VC, from the popup menu to go straight to that view.
June 3, 201610 yr You can also press F9 at any time to return to the VC. Joaquin Blanco Intel Core i9-9900K at 5Ghz, Corsair Hydro H100i RGB PLATINUM CPU cooler, Asus ROG STRIX Z390-E,Motherboard, NVIDIA GeForce RTX 2080 Super 8GB GDDR6, G.Skill Trident Z RGB 32GB DDR4 3200MHz Memory, 500GB Samsung 970 EVO PLUS M.2 PCIe,2TB Samsung 860 QVO Solid State Drive, 2TB, 2 x Samsung 860 Evo 2TB, 1 x 1TB Samsung 860 Evo, Corsair RM650x 80 PLUS Gold 650W PSU.
Create an account or sign in to comment