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Holger

Is 1100 foot gravel runway too short for AI?

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I have had great success with the AI generation programme called GA Traffic. However, I am trying to populate a short gravel runway airstrip with no success so far. The AFCAD looks OK to me, it has a number of small ramp sites and there is no cost to land at this airstrip (you have to know the Traffic programme to understand this). I have Cubs and Beavers and other bush type a/c available as AI.Any thoughts please?Thanks Barry

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I've never had any problem getting AI into any of the georender air fields and some of them, like 39P (Strom) are pretty short. There are taxi ways for all though. I know at SkyHarbor/Sultan (s86) thats a grass field and I did put a grass taxiway in there. All seemed to work fine. I dont think you can tie parking spots directly to the runway in AFCAD and have it work, but Im no expert.Eric


rexesssig.jpg AND ftx_supporter_avsim.jpg

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Barry, I am not an expert with afcad by any means, but I do have a couple of thoughts. Now I have not used afcad2 much because I just got fs2004. But looking at the picture above, wouldn't you need to have some hold short points? Also I don't see any start locations, so shouldn't they be added as well? So I would think that Eric is right. You probably can't tie the parking right into a runway. Also have you run the fault finder under the tools section? Just some thoughts. Good luckGlenn

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Hi there,taxiways may help but I believe the layout should work like that, at least I remember doing airfileds in this manner in FS2002. However, what seems to be missing are hold-short nodes. Try placing some of those between the runway link and the parking spots. If you don't add taxiways then place one H-S node for each parking spot.Cheers, Holger

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