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ghutcheon

Cockpit night lighting question

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I have always just accepted the issue I have with the flight deck night lighting but thought I should confirm that there is not a setting I am missing:

When adjusting the Background, AFDS and Pedastal lighting knobs, the surface texture is all textured/dotty (for want of a better explanation). This means I have to rotate the knob quite far around to get something that looks ok. Otherwise it can look quite ugly at lower light settings. Is this normal?

 

Regards,

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I have seen this too. Now however I am using FSLABS spotlight and man what a difference. O posted an example on my blog if you want to see. Warriorpilot.wordpress.com

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Otherwise it can look quite ugly at lower light settings. Is this normal?

 

Yup, so normal that it comes up every couple of weeks.  It has a lot to do with your system abilities, which platform (FSX or P3D) and so on.  You are seeing a moire pattern: https://en.wikipedia.org/wiki/Moir%C3%A9_pattern

 

In P3D using DirectX11, the problem pretty much goes away and their HDR when properly configured provides a delightful night panel.

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