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Lorenzog

Interview with AFS2 developer Torsten Hans

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Thank you for sharing this link...Interesting !

 

Regards,

 

Richard Portier


Richard Portier

MAXIMUS VI FORMULA|Intel® Core i7-4770K Oc@4.50GHz x8|NVIDIA GeForce GTX 1080ti|M16GB DDR3|Windows10 Pro 64|P3Dv5|AFS2|TrackIr5|Saitek ProFlight Yoke + Quadrant + Rudder Pedal|Thrustmaster Warthog A10|

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Good find. Thanks for the link.


Intel i-9 9900k @ 5.0 Ghz, EVGA 2080ti FTW3 11Gb, Corsair H115 PRO water cooler, Gigabyte Aorus Master motherboard, EVGA Super Nova 1000 watt G+ power supply, G.SKILL 64Gb ram @3800 MHz, HP EX 920 M.2  PCIe 3TB,Windows 10 Pro x64

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Interesting read. They certainly seem to know where they want to take the sim in the future. The question is going to be whether they can pull it off. Sims like FSX, P3D and X-Plane were developed over many years to get to where they are now. These guys are almost starting from scratch both in terms of technology and add-on developer relations.

 

ATC and especially AI traffic is going to be the big one for me. It makes a huge difference when you can see other aircraft flying around and hearing them talk on the radio. I don't want to feel like I'm the last pilot on earth. They also have to add more ground scenery such as OSM data, animated traffic etc. to make the world feel less barren. They have nice scenery textures, but there isn't much else going on.

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The site of the interview is a must-have link too - made by a Portuguese friend long time lover of rotary wing!


Flight Simulation is the Virtual Materialization of a Dream...

 

 

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