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The standard default Simicons are not luminous at night. Do the BMP's have to be modified or can I just use this code?

 

<Gauge Name="Avionics Icon" Version="1.0">
   <Image Name="Icon_Radio.bmp" Luminous="Yes" ImageSizes="12,12,19,19"/>
   <Mouse>
      <Help ID="HELPID_GAUGE_TOGGLE_RADIO_WINDOW"/>
      <Cursor Type="Hand"/>
      <Click>50 (>K:PANEL_ID_TOGGLE)</Click>
   </Mouse>
</Gauge>

  It seems that some are luminous and some are not when I use the above code as a template for all the other Simicons.

 

Thanks,Bob.

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I think alpha channel controls application of luminous color? Darker alpha results in more luminosity. So my guess is you need to edit the BMPs.

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Thanks. I have not modified any bmp's and some are luminous and some are not. The particular one that is not luminous is the radio icon:

 

<Gauge Name="Radio Icon" Version="1.0">
    <Image Name="icon_radio.bmp" Luminous="Yes" ImageSizes="12,12,19,19"/>
    <Mouse>
        <Help ID="HELPID_GAUGE_TOGGLE_RADIO_WINDOW" />
        <Cursor Type="Hand" />
        <Click>50 (>K:PANEL_ID_TOGGLE)</Click>
    </Mouse>
</Gauge>

 

Bob.

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Gauges use 8 bit or 24 bit image files, neither of which have an Alpha channel.

 

Are you doing all of your tests in the same plane, with the same panel.cfg?

 

Gauges with the Luminous="Yes" attribute will glow according to the Luminous=nnn,nnn,nnn values from the panel.cfg.

 

In lieu of Luminous="Yes" you can also try Bright="Yes"

 

Is this for FS9?

 

regards,

Joe

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Hi Joe. Yes the icons are in the same FSX panel. I have 5 simicons that I created from the default simicons by adding Luminous="Yes". 4 of them are luminous but not the radio simiconj. I have rececked it and it is:

 

<Gauge Name="Radio Icon" Version="1.0">
    <Image Name="icon_radio.bmp" Luminous="Yes" ImageSizes="12,12,19,19"/>
    <Mouse>
        <Help ID="HELPID_GAUGE_TOGGLE_RADIO_WINDOW" />
        <Cursor Type="Hand" />
        <Click>50 (>K:PANEL_ID_TOGGLE)</Click>
    </Mouse>
</Gauge>

 

Which is the same format as all the others.  The luminous setting in the panel.cfg is 140,140, 140.

 

 

Thanks, Bob.

What is the difference in defining the bmp as luminous or bright?

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What is the difference in defining the bmp as luminous or bright?

 

Luminous is tinted by the panel.cfg value. The values are Red,Green,Blue and the acceptable range is 0-255.

 

140,140, 140 would be a medium gray, try something like 225,60,60 for a red tint.

 

Bright is displayed without any night shading, so the gauge looks the same at night as it does during the day, even though the panel will be darker.

 

It might be a case where the bitmap is being made "luminous" yet doesn't appear to be due to the gray panel.cfg value. Try the red tint and see if it is any different.

 

regards,

Joe

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Hi Joe. Thanks. The 225,60,60 did it. I am thinking of trying Bright in place of Luminous to see what they look like.

 

Regards, Bob.

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