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Is anyone else getting a weird haze effect with AS16?  Ive tried turning off default haze layer but everytime I restart Active sky its unticked again.  The effect gets worse the higher I climb it seems.

 

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Boeing777_Banner_Pilot_zps560238d1.jpg

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P3D or FSX?

 

Looks like about 40 - 60 miles surface visibility there (hard to tell exactly) which could be quite normal and if this is P3D it looks like standard volumetric fog depiction which does "enhance" surface visibility depiction.  You may want to experiment with the Maximum surface visibility slider, increasing it to see if it gives you the depiction you expect.


Damian Clark
HiFi  Simulation Technologies

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Are you using PTA - that would have a lot to do with it if so


Rich Sennett

               

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P3D or FSX?

 

Looks like about 40 - 60 miles surface visibility there (hard to tell exactly) which could be quite normal and if this is P3D it looks like standard volumetric fog depiction which does "enhance" surface visibility depiction.  You may want to experiment with the Maximum surface visibility slider, increasing it to see if it gives you the depiction you expect.

P3D

 

Settings:

0 - minimum surface visibility

200 - maximum surface visibility

200 - maximum upper visibility

 

Metar

LEVC 021930Z 06008KT 020V080 CAVOK 27/21 Q1018 NOSIG

 

 

Are you using PTA - that would have a lot to do with it if so

Not sure what PTA is?


Boeing777_Banner_Pilot_zps560238d1.jpg

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P3D

 

Settings:

0 - minimum surface visibility

200 - maximum surface visibility

200 - maximum upper visibility

 

Metar

LEVC 021930Z 06008KT 020V080 CAVOK 27/21 Q1018 NOSIG

 

 

 

Not sure what PTA is?

 

Prepar3d tweak assistant here on avsim - graphic enhancement program - if your asking then you probably are not using it so need to worry about that 


Rich Sennett

               

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I dunno, early morning flight, cool and humid air below you can set up a pretty impressive haze or fog.

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This is just MHO but I think that a lot of what is being noticed is due to the fact that, in the past, the haze layer was so bad that many people disabled it or used a specific cloud set to emulate it.

 

No, we are seeing the haze as it should be and it looks weird.

 

Anyone who ever flew in Southern California in the 70's might recall the very visible smog layer which was always present.

 

Vic


 

P3D#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 2080ti 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
P3D#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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Are you using PTA - that would have a lot to do with it if so

 

 

Hi Richard, I am currently using PTA with URP 0.9 (blue haze config) with AS 2016 and experiencing the same issue as OP. If I tick default haze layer, it works for like 5 seconds then reverts back to injecting this weird haze. The blue haze complementary to URP 0.9 completely disappears behind AS2016 foggy haze. Really annoying and unrealistic in my opinion. 

 

What is the solution when using PTA then?


38.jpg

Brynjar Mauseth 

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Hi Richard, I am currently using PTA with URP 0.9 (blue haze config) with AS 2016 and experiencing the same issue as OP. If I tick default haze layer, it works for like 5 seconds then reverts back to injecting this weird haze. The blue haze complementary to URP 0.9 completely disappears behind AS2016 foggy haze. Really annoying and unrealistic in my opinion. 

 

What is the solution when using PTA then?

 

Hi I am not using URP 0.9 maybe thats why I do not see this problem ? 


Rich Sennett

               

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P3D

 

Settings:

0 - minimum surface visibility

200 - maximum surface visibility

200 - maximum upper visibility

 

Metar

LEVC 021930Z 06008KT 020V080 CAVOK 27/21 Q1018 NOSIG

 

 

 

Not sure what PTA is?

 

I think it is caused by your visibilty settings. Go back to the default setting of 75 maximum surface and 100 max. upper vis. I am pretty sure it will be perfect.

 

Hans W.

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