October 14, 20169 yr Level Of Detail In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position. Mark Robinson Part-time Ferroequinologist Author of FLIGHT: A near-future short story (ebook available on amazon) I made the baby cry - A2A Simulations L-049 Constellation Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)
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