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I know somewhere FSXA has a rotating beacon. I am trying to place a rotating beacon (not on a stand) on top of a tower. Does anyone know of the GUID number for a rotating beacon? Thanks, Bob.

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I know there is one available in Airport Design Editor, I use it all the time.

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9 hours ago, fshobby said:

There's a beacon model in airport_objects.bgl, but it does not rotate. To place the rotating beacon use the Beacon XML code:

https://msdn.microsoft.com/en-us/library/cc526978.aspx#Beacon

This can be called in XML object placement code or as an attached object.

Thanks Barry. The link is beyond my understanding.

9 hours ago, fshobby said:

 

 

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4 hours ago, stans said:

I know there is one available in Airport Design Editor, I use it all the time.

Thanks Stans. Where is it exactly in ADE? I can't find it.

 

I am looking just for the beacon to be animated. I want to place it on top of a tower with IS3.

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In ADE, right-click where you want the beacon to go, choose Add... then Beacon. Enter the height of the tower in the Alt field. Set Type and Base Type and click OK.

Might need some trial and error to get the correct height, or you can use Slewmaster (http://stuff4fs.com/newpage.asp?Folder=SlewMaster) to position the aircraft where you want the beacon and then in ADE it will show the aircraft position and you can read the aircraft AGL Alt from slewmaster.

I'm pretty sure IS3 is not capable of adding the rotating beacon, only the non-animated one.

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Thanks. Sounds easier than what I did. Here's my xml:

 

<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- Created by Scenery Design Engine (SDE) on 3/28/2017 -->
<FSData
   version="9.0"
   xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
   xsi:noNamespaceSchemaLocation="bglcomp.xsd">
   <SceneryObject
      lat="41.39071045"
      lon="-70.61204038"
      alt="5.6M"
      altitudeIsAgl="TRUE"
      pitch="0"
      bank="0"
      heading="0"
      imageComplexity="VERY_SPARSE">
      <LibraryObject
         name="{7f38bfbc-e295-4a40-845c-3f3c872cfa82}"
         scale="1.00"
         />
      <AttachedObject
         attachpointName="attachpt_beacon"
         pitch="0"
         bank="0"
         heading="0">
         <RandomAttach
            randomness="ALWAYS_DISPLAY"
            probability="1"/>
         <Beacon
            type="CIVILIAN"
            baseType="AIRPORT"/>
      </AttachedObject>
   </SceneryObject>
</FSData>

 

I used a Hair Tool to get the lat/lon. I had to set the altitude as I wanted the beacon only showing above my tower. The beacon stand is actually inside of my tower. Only the beacon shows. Bob.

 

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Here is an xml to place just the rotating beacon anywhere on top of any structure. Set the lat/lon, and altitude to suit your application.

 

<?xml version="1.0"?>
<FSData
version="9.0"
xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
<SceneryObject
lat="41.39070771"
lon="-70.61203847"
alt="16.5"
pitch="0"
bank="0"
heading="0"
altitudeIsAgl="TRUE"
imageComplexity="NORMAL">
<Beacon
type="CIVILIAN"
baseType="AIRPORT" />

</SceneryObject>
</FSData>

 

Bob.

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The above xml code works. Can any expert tell me why the above xml code works please. I do not see how it works as it does not have any GUID number in it. Is a beacon hard coded into FSX and the word Civiliain, or as  I understand the word Military will give a military beacon. Thanks, Bob.

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