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captain420

P3D v4 is simply amazing!

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Just now, Farlis said:

It is indeed the configuration tool that does not work. But you can simply alias the entries from v3 and have the vector tool do the changes in v3. Anything the tool changes in v3 will then also be displayed in v4.

Sold !

 


Guillaume

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1 minute ago, TopGun33 said:

Sold !

 

And you know what the most amazing thing is? No more switching off features to preserve VAS. :D

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I was not actually :P What I am interested in is the elevation correction feature. Could always remove manually the BGLs but so boring.


Guillaume

YouTube Channel : The Flying Frog (P3D flying)

My Flickr Gallery : clicky clicky

CPU: Ryzen 5800X3D at 4.5 Ghz Motherboard: Gigabyte AORUS X470 Ultra Gaming RAM: 48 Gb GPU: 1x RTX 4090 OS : Win 11 Display : Philips BD4350UC (4K 43" display) + 1 AOC 21" FHD side display
Hardware: Virpil WarBRD Base with WarBRD Grip OR Warthog Grip, VPC ACE Collection Rudder Pedals, Honeycomb Bravo Throttle, Goflight MCP Pro, Custom homecockpit.

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1 minute ago, TopGun33 said:

I was not actually :P What I am interested in is the elevation correction feature. Could always remove manually the BGLs but so boring.

Well you have to use the manual function of this since auto-configuration will just look at add-on entries in v3. If those are not the same in v4 you will get discrepancies.

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1 hour ago, Farlis said:

It is indeed the configuration tool that does not work. But you can simply alias the entries from v3 and have the vector tool do the changes in v3. Anything the tool changes in v3 will then also be displayed in v4.

Would someone be so kind as to show an example of how this is done, for the old retired steam gauge pilots who have never done such exoteric manipulations. 

Thanks,


John
My first SIM was a Link Trainer. My last was a T-6 II
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2 hours ago, jmig said:

Would someone be so kind as to show an example of how this is done, for the old retired steam gauge pilots who have never done such exoteric manipulations. 

Thanks,

I assume you have added scenery inside P3D before yourself and not just let an installer do that for you? If so then this is what you do. Just enter your scenery library, click add and then navigate to the ORBX folder inside P3D v3 and look for the Vector folders. Then add them in the same order and place as they have been in v3. Let v4 simply read them directly out of v3 without moving the folders.

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2 hours ago, Farlis said:

I assume you have added scenery inside P3D before yourself and not just let an installer do that for you? If so then this is what you do. Just enter your scenery library, click add and then navigate to the ORBX folder inside P3D v3 and look for the Vector folders. Then add them in the same order and place as they have been in v3. Let v4 simply read them directly out of v3 without moving the folders.

OK, thank you. Yes, I have done that before. I thought it involved writing some code snippet in a config or ini file.


John
My first SIM was a Link Trainer. My last was a T-6 II
AMD Ryzen 7 7800 X3D@ 5.1 GHz, 32 GB DDR5 RAM - 3 M2 Drives. 1 TB Boot, 2 TB Sim drive, 2 TB Add-on Drive, 6TB Backup data hard drive
RTX 3080 10GB VRAM, Meta Quest 3 VR Headset

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Just make yourself a BIG note - just in case down the road you decide to wipe out V3 to regain disk space and forgot that you have a cross link to V4.

Ben there, done that - dumb feeling.  :blink:

 

Vic


 

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3 hours ago, vgbaron said:

Just make yourself a BIG note - just in case down the road you decide to wipe out V3 to regain disk space and forgot that you have a cross link to V4.

Ben there, done that - dumb feeling.  :blink:

 

Vic

Lol those ouch moments great tip :-)


 

André
 

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