June 19, 20178 yr The problem is if you have some sceneries that are installed the old way and others that use the xml method. It will be difficult for the user to have everything organized. Image > 300 scenery entries... It makes things more complicated. The same is true for dll.xml and exe.xml. Why do you need two set of files at two different locations? Again there is room for errors, for double entries etc. Again, it makes things unnecessarily complicated. Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
June 19, 20178 yr Moderator 10 minutes ago, Cargostorm said: The problem is if you have some sceneries that are installed the old way and others that use the xml method. It will be difficult for the user to have everything organized. Image > 300 scenery entries... It makes things more complicated. The same is true for dll.xml and exe.xml. Why do you need two set of files at two different locations? Again there is room for errors, for double entries etc. Again, it makes things unnecessarily complicated. It's because we are in transition. With any transition there's a point in time when both sides coexist. I expect that by V5 there will be only one officially supported way and one set of files. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
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