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Loss of Nosewheel Steering - C172?

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After a highly spectacular (and unauthorised), departure through the hanger, control tower and the adjacent farmers' field at EGNL it would appear that I have lost control of the nosewheel steering on the C172?

I have tried the usual (unorthodox) fix of deleting the contents of the Prefs Folder - to no avail.... and (short of a re-install), can now only ask as to whether anyone else has ever encountered this problem and, if so, how they fixed it? 

Regards,

Stupidly expensive rig, nonplussed Memsahib, disinterested offspring and a fascinated cat as Rio.  XP11, P3Dv3 and an Oculus Rift.

Does nosewheel works in other aircrafts?

Does rudder works?

Have you tried going to the "Failures" screen and click on "Fix All Systems"?

 

"Society has become so fake that the truth actually bothers people".

  • Author
58 minutes ago, Murmur said:

Does nosewheel works in other aircrafts?

Does rudder works?

Have you tried going to the "Failures" screen and click on "Fix All Systems"?

 

Hi Murmur,

As a quick reply - I haven't tried any other aircraft in XP11 as my goto VFR aircraft is the C172.

Using Saitek Yoke and Throttle Controls (I don't have Rudder Pedals), all that I can report is that I have lost both Rudder and Nosewheel steering.

Odd!

Perhaps a re-install might sort the problem.

 

Stupidly expensive rig, nonplussed Memsahib, disinterested offspring and a fascinated cat as Rio.  XP11, P3Dv3 and an Oculus Rift.

24 minutes ago, J.L.Seagull said:

Using Saitek Yoke and Throttle Controls (I don't have Rudder Pedals), all that I can report is that I have lost both Rudder and Nosewheel steering.

Perhaps a re-install might sort the problem.

Oh no! Certainly it can be fixed much easier than a full reinstall.

Try going to "X-Plane 11\Output\preferences" and delete the two files "X-Plane Calibration.prf" and "X-Plane Joystick Settings.prf", and then reassign and recalibrate all your controls in X-Plane.

 

"Society has become so fake that the truth actually bothers people".

  • Author
12 minutes ago, Murmur said:

Oh no! Certainly it can be fixed much easier than a full reinstall.

Try going to "X-Plane 11\Output\preferences" and delete the two files "X-Plane Calibration.prf" and "X-Plane Joystick Settings.prf", and then reassign and recalibrate all your controls in X-Plane.

 

I have deleted the entire contents of the Preferences folder - restarted XP and now wonder if there is a hidden/secondary XP preferences folder? Hmmmm.....

Stupidly expensive rig, nonplussed Memsahib, disinterested offspring and a fascinated cat as Rio.  XP11, P3Dv3 and an Oculus Rift.

  • Author

Absolutely baffled with this one...

Any Ideas anyone ?

 

Stupidly expensive rig, nonplussed Memsahib, disinterested offspring and a fascinated cat as Rio.  XP11, P3Dv3 and an Oculus Rift.

Have you tried going to the control assignment and calibration screen and reassign all the axes?

 

"Society has become so fake that the truth actually bothers people".

Make sure the axis is "made active" before assigning it.

In order to do so you have to enter the "calibration" menu, and as you move each of you controllers axis the corresponding axis becomes active.

Some users complain about losing the axis in XP11 Steam, and AEFS2. It has happened to me twice, one time with AEFS2 the other with XP11.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

i had this happen with one of the updates a while back and wound up having to assign a button to toggle Nosewheel Steering, that may help.

Regards,

Pivot

i9-10900k * 64Gb Ram * MSI RTX 4070 Ti Gaming X Trio * Steel Series Arctis Pro Wireless Headset * Win11 Home x64 * Beam ET * TM Warthog Combo, Honeycomb Alpha & Saitek Pro-Rudders

  • Author
On 02/08/2017 at 5:58 PM, Murmur said:

Have you tried going to the control assignment and calibration screen and reassign all the axes?

 

Oddly.... I have re-calibrated the yoke and throttles and yet still get a warning message at the bottom of the Calibration Page that tells me: Multiple axes assigned to throttle, prop, mixture. Your controls might not work correctly.

I have Pitch, Roll, Throttle, Prop and Mixture correctly assigned to each of my physical devices but still have an advisory problem from XP?

 

 

Stupidly expensive rig, nonplussed Memsahib, disinterested offspring and a fascinated cat as Rio.  XP11, P3Dv3 and an Oculus Rift.

You have to disable some axis that are not being used in one of your controllers and conflict with same axis in another controller .

I had that problem too because I used:

- a TS16000 for roll / pitch and a few more functions like steering tiller;

- the HOTAS unit of a broken X52 Pro fro throttle, and also prop and mixture, but without the main unit of the X52 being attached to the PC;

- A Saitek Combat Rudder Pro for yaw and toe brakes;

The problem was that XP11 assumed the full X52 was connected, and so I had to disable it's "X" and Y" axis as well as the "Z" axis because they were conflicting with the similar ones in the TS16000

 

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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