August 9, 20178 yr Changing FSX.cfg gets rid of the deliberate acceleration effect on head motion. The other eye point movement as you change heading is a bug in the eye point position maths in FSX and P3D. It isn't intentional and you can't tune it out. It was fixed in P3D (v3 I think). There is an eye point correction addon available, search the forums for details. As well as being worse in longer aircraft the effect is more pronounced the nearer the equator you go, hence its more noticeable in low latitudes like Dubai.
August 11, 20178 yr I just saw this now, so I might as well reply This affects all camera addons, all cameras despite all possible tweaks to disable dynamic head movement, momentum effect, etc (and if you disable them you're just disabling in my opinion effects that are good)... Some guy made a fix for it, but it's payware (AFAIK around 5€) and that pretty much solves the problem, I used it before Lockheed Martin fixed the bug. Adrijan Pekovic
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