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[31JUL16] Activation Issues
I have managed to activate my 777 now. It seems that it works, at least for now.
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Weird camera position/zoom Taxi Cam
I do understand that from a professional standpoint you don't want to "release" a fix that seems unofficial and bodged. However, I'm sure that most of your customers, the simmers, want to just have the realistic experience of flying and don't care that much about downloading an official update from the operations center or fixing it some other way. And, I at least certainly wouldn't mind replacing a CFG, or even tweaking one myself with the needed values if it meant having a realistic flying experience. I can confirm that the current state bothers me much more than having to tweak a CFG to fix the issue. The decision is yours obviously and I can do nothing but to accept it, but think about what's better for the customers.
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Weird camera position/zoom Taxi Cam
It only seems to fix the nose camera. The bottom two are unaffected by the setting completely, which is odd and certainly wasn't this way before 3.3.
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Weird camera position/zoom Taxi Cam
Completely contradictory statement by Ryan Maziarz in the support ticket I raised. I guess no fix is to be expected soon, after all.
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Weird camera position/zoom Taxi Cam
It's been a week already.
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Weird camera position/zoom Taxi Cam
Ticket number is 25D-1EEC7711-0402. I have definitely submitted it on June 9th with no replies as of yet. I have tinkered a bit myself with the values in aircraft.cfg, namely the [CameraDefinition.016] and [CameraDefinition.017] fields, but nothing seemed to affect it. The odd thing is that WideViewAspect=True/False in Prepar3D.cfg doesn't make a difference for those two cameras, but for the nose camera it still does.
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Weird camera position/zoom Taxi Cam
A week has passed since I submitted the ticket to their support. How long does it usually take them to reply?
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Weird camera position/zoom Taxi Cam
Have the same issue since updated P3D to V3.3 and WideViewAspect is set to 1.
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Realistic approach view (pic )
Without wideviewaspect=true in fsx.cfg (which you must manually change, there is no other way to do so), 1.0 zoom still wouldn't be realistic. Is your wideviewaspect=true set? :smile:
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Default zoom level for all VC and Wingviews?
The following video covers this topic extensively: To summarize, in order to get the most realistic view, zoom should be at x1.0 and wideviewaspect=true in fsx.cfg, regardless of the monitor. I personally use x0.7 as it doesn't distort the view very much (and if at all, it does it only at the edges), and it gives me a better perspective of the outside for my 1920x1080 16:9 monitor.
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SP1 Beta Preview - Weather Radar into ATL
Pretty sure that was windshear alert from ASN, not PMDG 777 :smile: You can find almost all selcals at airframes.org, it's just that they can't know for sure it's on the registration plate in the cockpit (if I'm right). Still, in my opinion they should be included anyway on all repaints, since most of 777s have it.
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Thrust Problem
That's definitely the problem. In fact, FSInn will have the problem of injecting wrong temperature above a certain altitude. Try using a third party weather engine (e.g. FSRealWX lite, it's freeware).
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Longest 777 flight...
Do four consecutive flights count, following the real world plane in real time? http://imgur.com/a/q66VN Took me 45 hours to complete, OMDB - SBGL - SAEZ - SBGL - OMDB
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Your First 300ER Flight
Oops... accidentally posted this twice... Could a moderator delete these two posts (this and the quoted one)?
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Your First 300ER Flight
Yeah haha, Emirates will fly everything with the B77W... From a short half an hour trip to Doha to a 17 hour flight to KLAX.