September 4, 20178 yr Hi all- In Vector or OpenLc, what determines how many lights you see and how far out they can be seen? I don't see an adjustment available in either. I see the Lights Configurator but that's not what I'm looking for; it's a separate app. Thanks, Mark
September 4, 20178 yr There are not any settings to adjust the lighting distance in either (that I am aware of). My OpenLC/Vector lights go out nearly to the horizon though in P3Dv4. Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
September 4, 20178 yr Author Seems strange that this is the case. I would think that, depending on CPU/card differences, there would be an adjustment somewhere to manage this. But then again...
September 4, 20178 yr 3 minutes ago, newtie said: So lights are connected to autogen? Oh dear... Lights are autogen, so to speak
September 4, 20178 yr The FTX Global 3D lights are in fact connected to autogen (the density of them also depends on your vegetation setting). The OpenLC/Vector road lights are not. If I set my autogen draw distance to low, I can still see road lights out to horizon...but the FTXG 3d lights will have a much lower viewing distance. Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
September 4, 20178 yr Author Well, that explains that I guess. I wonder why there's no documentation about this that comes with the app(s).
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