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Flic1

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Everything posted by Flic1

  1. Was that 'cloud' at the 1:53 mark supposed to be a thunderstorm??? Reminded me of the storms in the early MS Flightsims...😄
  2. I did 2 flights and could not get enroute winds loaded although the forecast winds did work. I did not have any of the sensitivity issues...I am using a Boeing yoke with -.30 sensitivity on elevator and aileron. It felt pretty solid to me hand flying. Not sure about the overall plane yet either...can't really explain it though....just not into it as much as I thought I would be after 2 flights. It also doesn't feel like an $80 aircraft to me...
  3. Oh no...don't say that!! I was going to wait but I caved and awaiting the email.....
  4. This simply does not explain the overall, steady regressions in the sim. Whether it be LOD's, transparent clouds, WX degradation, lack of ground cloud shadows, etc, etc. These all seem like things that would be tuned for performance reasons. I have never seen a 'game' that graphically gets worse over time as MSFS has done. I don't expect anyone from MS/Asobo to openly admit to this but there really can't be another explanation that would make any sense...
  5. Clouds are not getting better and have in fact gotten worse in 2024. I am at FL 360 right now over Arizona and there are tiny transparent popcorn clouds at my altitude and slightly above. In fact, some have a straight edges and I just a saw a square one. When you say Presets, are you strictly using those? The preset clouds do in fact look much better, the issue is with the Live WX generated clouds.....
  6. I have been using Reshade for quite some time now but I switched to Optishade recently for the DLSS 5 feature along with being able to run your Reshade presets and it works great. Has anyone had luck or seen how to use this along with Optishade as I do have 'severe smear'....?
  7. I did another trial of SI a few months ago...previously had it for a few months in 2024. Outside of all the added 'stuff' which I am not interested in, the ATC part of it was no better for me. It forgot about me after departure, I had a the same exact controller with an English accent for the entire several hundred mile flight in USA mid-atlantic area (busy guy working every freq!!), fully lost me on arrival as well. It was honestly some of the same problems I had and even reported 2 years ago and they claimed 'fixed!' after I reported. I guess it depends on what you are looking for but I did not find the actual ATC for an IFR flight very good at all....
  8. I think it looks great and the Optishade tool has made it so easy to try. I can still use my ReShade preset with it as well. No 'noticeable' performance hit for me BUT I lock at 30 fps and use 2x FSR inside the sim.
  9. I have always used ASFS in Passive mode for the turbulence but have been using as my main WX generator lately due to the terrible regression of visuals and lack of cloud variety in MSFS Live WX. I hope they open up the Live WX API more to Devs so we can finally get more realistic WX depictions as opposed to what we currently have in Live WX (transparent popcorn clouds everywhere, cumulus clouds at FL350+, no stratiform clouds, unlimited visibility, no CB's, no scattering, etc, etc).....
  10. Your gut is likely correct, I have issues with missing approaches on all 3 airports of theirs that I own. I actually stopped buying their airports due to this sloppy work. It takes 30 seconds to fix in the SDK and they refuse to fix it and provide an update.
  11. Yup....I will not buy another scenery from them until I see this issue fixed on their other airports (I own KJAX & KSAV). Missing approaches is sloppy work among some of the other issues. I'm glad they are trying to improve but they really need to fix these things....
  12. It is possible. He has said this before though and it was not very convincing. I think if there is improvement in this area, it will be the selling point for MSFS 2028/2030 or whatever next version is. They would need something big to pull people to the next version and I think that would be the thing...
  13. I know from the main MSFS forum that many questions were submitted regarding the Live WX regressions and cloud/atmospheric/visibility depictions. They cherry picked one question about API access to the WX system that started with "Live weather is working well...". It's not working well! The question was again met with confused silence by the Devs and Jorg finally chimes in and brushes it off as usual. So do not expect any improvements to Live Wx system, cloud depiction, 3rd party LiveWX API access, etc anytime in the near future. Also, the AI traffic landing gear culling issue was also met with silence and confusion. But they did talk at length about light houses, LED lights in Praetor cabin and avatars...
  14. But of course if it is during the day, you will not have any runway lighting!! Yet another ridiculous oversight/ommision for a flight simulator...
  15. You can keep it in FMS mode and you will get the 'ghost needle' when in range....I have not needed to switch to LOC mode...
  16. Outside of maybe a couple Dev mode things, there's about zero things of interest in this SU. So many issues still out there that seem to not be getting addressed (AI landing gear culling, dim aircraft lighting, no runway lights in low viz, Live WX cloud regression, lack of CB's, etc, etc). There's always the next new version of MSFS in 2028 or 2030 I guess...
  17. It has been great for me since about the first or second update. If you are on a low-end PC or Xbox...might not be as good. I also lock at 30fps and use 2X FSR since I am not obsessed with trying to max my framerates...
  18. It will be released for 2020 but compatible with 2024 and fully functional. I think a 'native' 2024 version will come later...which would be the interactive walkaround stuff, etc
  19. I figured some of it might be the video and YT, etc. Thanks much for the feedback and information!
  20. From the inside...I didn't pick on them except for maybe some faint thuds but you usually will hear some spinup of the nosegear as you accelerate. Could just be the video, maybe they are there. Boris does this effect really well on all of his sounds...
  21. Just watched a bit of this video and noticed the lack of any ground roll sounds. It seems E19 misses this feature on most of their soundsets (ie A-220). Not sure why major parts of the soundscape are being left out. Also, the thing I really did not like with the default sounds was the buzzy prop noise inside while in cruise. It seems like that is still present in this new soundpack. You really don't hear that sound outside of takeoff, it is mostly the drone of the turbine engine. I recall the SWS PC-12 implemented it really well...
  22. Agree with this. The TBM is such a great plane to fly, it's a shame it shipped with default sounds. I hope he is able to get Boris to upgrade them at some point.....E19 is a hard pass...especially at $20
  23. I'll continue to be the local skeptic here. There have been several of these LLM-marketing style posts about this product. Many claims are being made but not one single proof-of-concept video outside of a couple shots of AI aircraft taxiing around with no audio. Also, they have released another product that has many bugs and customers are not getting much support according to other posts I have seen. This is now in Beta and there is not a single video to be shown displaying actual ATC audio, etc? That might go a little further than these long-winded AI marketing posts every few weeks....IMHO...
  24. I always feel like this is placebo effect after an update. If they improved anything with weather/clouds, I would think they would mention that. They need to do a full WX overhaul IMO...new cloud types, new atmospheric lighting, etc..
  25. Appears to be good now...thanks much!!

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