Sign in to follow this  
SB9DV

FS9 Aircraft Model issue - anyone help solve it?

Recommended Posts

Hi,

I installed a new Airbus model into FS9 - as I have done so many times now - and all works fine.

Except - that when I turn on the APU and then start the engines, I get this ......

vvrxesG.jpg

And this ....

fT8fqHS.jpg

The model is fine and the only change I have made is to "alias" the Eurowings Pro panel to the model and also a different Sound set.   Note that I have done this many times and I have a number of Project Airbus models in different liveries, all safely installed and working and using the Eurowings Pro panel and various sound sets.

I suspected the Aircraft.cfg file and found the Wake and Spray options enabled under the EFFECTS section.   Disabling these made no difference - and they are also enabled in other PA models already installed!

To try to troubleshoot this problem, I loaded a similar model A320 into the same parking position, at the same airport and gate and the same time and did a start up with no issues.   I then loaded the problem aircraft and did the same thing - resulting in the spray coming out from the wheel area as shown.  I did, however, successfully fly the jet from SCEL to SBGR with no issue - but with this spray continuing to come out until I shut down the engines.

I cannot access the MDL file without and editor and I would not know how to spot any problems,

Anyone have any ideas?

Cheers,


Lee

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Did you check the [SMOKESYSTEM] section in the aircraft.cfg? Could be a startup smoke being triggered there. Could also try turning off the the smoke via the (stock) "I" key.

Another possibility - way too high of a maximum contrail temperature, if used.
[GeneralEngineData]
max_contrail_temperature=-39.0

Highly doubt it would be anything in the model. 

 

Share this post


Link to post
Share on other sites

Check [Smokesystem] and [Lights] for any extra effects...... it is also possible to have a custom startup effect in [Effects] startup=

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this