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maxhades

What the hell

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2 minutes ago, Jack_Sawyer said:

Well, you must have done something in the last hour from 4.70 to 4.73 because now S & A work in experimental mode.

It's very simple.  The Saitek software lets me assign different keys to different switches on my yoke.  Depending on what more you're in.

Would it be easier if I sent you some screenshots of it?

The question is will S & A continue to work the proper way they do now in the final release?

The behavior will not change from what it is now. I don't need a screenshot, @OMGEDSON already contributed his piece of the puzzle...

 

Edit: @OMGEDSON did you try to reboot?


Keven Menard 
Technical Director, //42
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So Keven I'm asking you to promise that CP that in the final release I will still have S & A working the way they do now.

And thank you for fixing it and putting up with my protestations.

 


Jack Sawyer

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1 minute ago, OMGEDSON said:

Fixed with a reboot, sorry for the alarm.

Alright, good!


Keven Menard 
Technical Director, //42
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1 minute ago, Jack_Sawyer said:

So Keven I'm asking you to promise that CP that in the final release I will still have S & A working the way they do now.

And thank you for fixing it and putting up with my protestations.

Yes, it will continue to work passed v1.0 like it is now.

 

Back on topic @maxhades, is everything working for you? I might lock this topic eventually... 

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Keven Menard 
Technical Director, //42
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First i have Fsx and the views are a bit different to assign in the option. There is no camera 0-9! So i want to do that but i have no clue how?

For now i am happy with S and shift S. The A Button works as before for me.

The only different now is the SHIFT haha

Not the big problem. 

All other things i will test tonight. European time. Now i am off to work. 

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Ok Keven

Assigned keys now saved...thanks!

Now the last thing is the green bar showing for enginemotion. It is not there(inside cockpit). Outside it is!

And one last question

The hot corner function was tested in fullscreen too? Because some of the corners are not working. Only in window mode!

Thx

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32 minutes ago, maxhades said:

The hot corner function was tested in fullscreen too? Because some of the corners are not working. Only in window mode!

We'll have to test that later today, thanks for reporting that.

We recommend the usage of Borderless Gaming (https://github.com/Codeusa/Borderless-Gaming/releases) instead of the default Fullcreen. This will enable features like the In-Sim View Selector, hot corners and gives you access to the interface without leaving the full screen experimence.

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Keven Menard 
Technical Director, //42
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For now i am happy with the latest build.

Only the green bar on enginemotion is missing but not a big problem for now. 

Thanks

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Hmmm not sure

Since the big update i have a lot of ntdll crashes on first startup the sim. Ingame no crashes.

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Just now, maxhades said:

Hmmm not sure

Since the big update i have a lot of ntdll crashes on first startup the sim. 

Most likely coincides with some recent Windows Update.

In any case, you might want to try disabling Advanced Features (reverting back to pure SimConnect) to test.


Keven Menard 
Technical Director, //42
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He Keven...a big problem since the latest version.

I can't create a new preset. It is not saved. If i want to create a new one it overides the last one....?!

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8 minutes ago, maxhades said:

He Keven...a big problem since the latest version.

I can't create a new preset. It is not saved. If i want to create a new one it overides the last one....?!

We broke the matrix again... Thanks for the report

Updated and fixed, 0.4.84, it took less than 10 minutes to fix


Keven Menard 
Technical Director, //42
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