December 15, 20178 yr hello before few month i installed pta texture and from then when i doing top down i getting blue texture about earth i restored the texture setting by pta but its not working do someone know how to fix that ? http://prntscr.com/ho12qn
December 15, 20178 yr Commercial Member Try reseting your shaders cache. Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
December 15, 20178 yr Author Just now, simbol said: Try reseting your shaders cache. Simbol how do i do that ? and i have rex; toga envtex and evshade and its can be distroid no ?
December 15, 20178 yr Commercial Member 3 minutes ago, BlurryLight said: how do i do that ? and i have rex; toga envtex and evshade and its can be distroid no ? Local shaders cache will be rebuilt by PD3 when you restart the sim. Be aware all those add-on's you mentioned edit your shaders and can be the cause of your problem. The shaders are located here C:\Users\<YOU>\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders. Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
December 16, 20178 yr You can also turn down your LOD radius a notch or two. i7 3770K HT, 8GB RAM, nVidia 980GTX, Win7, P3D 3.4, FSG mesh, UTX, GEX, ST, ASA16/ASCA, NickN optimized
December 16, 20178 yr I think thats how the atmospheric scattering is done in the sim.....I noticed this the first time I ever used PTS in P3d v3. take it for what its worth. Or how the haze setting works... FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠 Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024
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