March 13, 20188 yr 6 hours ago, somiller said: G-sync will sync with ANY fps, including down to 1 fps, simply by refreshing at a rate above the monitors minimum refresh, but always as a multiple of fps. My understanding (which could very well be wrong) is that below 30 FPS G-Sync either reverts to v-sync or repeats frames, both of which can cause tearing or stuttering. I used this article as my reference: https://www.gamespot.com/articles/review-nvidia-g-sync-makes-your-pc-games-look-amaz/1100-6424349/. Under the "Sounds Good, But Does G-Sync Actually Work?" heading it says "Anything below 30fps results in the same kind of stuttering that you see with V-Sync turned on, so don't expect miracles if you're running older hardware" i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3
March 13, 20188 yr Are you limited to 27" max? I upsized to 43", just a HDTV at 1080p, but I got to agree, size matters. John Hubbard MSFS2020 - Win10
March 13, 20188 yr 58 minutes ago, vortex681 said: My understanding (which could very well be wrong) is that below 30 FPS G-Sync either reverts to v-sync or repeats frames, both of which can cause tearing or stuttering. I used this article as my reference: https://www.gamespot.com/articles/review-nvidia-g-sync-makes-your-pc-games-look-amaz/1100-6424349/. Under the "Sounds Good, But Does G-Sync Actually Work?" heading it says "Anything below 30fps results in the same kind of stuttering that you see with V-Sync turned on, so don't expect miracles if you're running older hardware" Vortex, Yeah, I should've taken a breath before I posted, hope I didn't come across too harsh, but I wish I had a dollar for every time I've seen a post saying that G-sync doesn't work below an fps of XXX. You are, however, 100% correct regarding the repeat frames, but it doesn't cause tearing or stuttering, as the repeats are exact multiples of current fps. Check out this video which gives a very comprehensive demonstration of how G-sync solves the low fps dilemma: https://www.youtube.com/watch?v=VkrJU5d2RfA Early implementations of G-sync did not have the ability to do the multi-frame refresh, which I think is the cause of this common misperception, that G-sync doesn't work below an arbitrary fps. i7-6700k • Gigabyte GA-Z170X-UD5 • 32GB DDR4 2666 • EVGA FTW ULTRA RTX3080 12GB
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