March 9, 20188 yr I’ve noticed lately that the clouds and horizon are too bright. They are a very bright white and don’t seem realistic. I am using pta, Rex sky force, and active sky. It is particularly noticible when looking down in the vc at the throttles for example then panning to look out the glare shield. It is almost blinding. Any ideas? Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
March 9, 20188 yr Bloom David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
March 9, 20188 yr Like David mentioned, try setting Bloom to zero but check the other HDR settings as well. I don't use bloom at all. If it isn't that, it's your PTA shaders which you either have to mess with or find a new preset. It could also be the HDR adaptation effect which can be turned off in the PTA tool under 'HDR & Post_Processing'. Edited March 9, 20188 yr by Flic1 Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
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