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sluihn

How does one get Samsung Odyssey working in Prep4.1

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Hello are there any checklists to follow in accomplishing this?

Thanks in advance,

Steve

 

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Guess i should tell you where i am....  im stuck in a stone room i can see Prepar3d on a pane on a wall in one the rooms 2D  and cannot figure out for the life of me how to resolve this. I read almost every post here, Downloaded Flyinside P3d4  but it does not recognize Odyssey also downloaded Steam and SteamVR it doesn't recognize Odyssey so any guidance would be greatly appreciated.

Thanks again Steve

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I do not use Flyinside. With Native VR you just have to configure the Odyssey via the WMR App and then on SteamVR and it would work flawlessly. Perhaps Flyinside is incompatible with the Odyssey? It also could be that you did not configure the device correctly in Steam or in the WMR App.


PC1: Intel i9 10900k@5.1Ghz@1.265v | Gainward GeForce RTX 3090 Phantom | MSI Gaming Carbon Z490 | 32Gb RAM DDR4 3600 | 2TB NVMe | BeQuiet 1000W Platinum | BeQuiet Pure Base 500DX | BeQuiet Pure Loop 360mm | LG OLED 48CX8LC

PC2: Intel i5 10400F | Gigabyte GeForce RTX 3060 Ti Gaming OC | Asrock B560M-ITX | 32Gb RAM DDR4 3600 | 1Tb NVMe | Lian Li T150 | Noctua NH-D15S | Samsung Ultra-Wide 49" 5K C49RG94SSU

Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR
 

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Thanks for the replys....  I got Steam and Steamvr working now... Still working on integration with prepar3d.

what is the proper way to start programs maybe i am not doing right sequence.

Thanks in advance

Steve 

Edited by sluihn

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You should start the WMR Portal before opening P3Dv4 and then activate Native VR (SteamVR is then automatically activated). Opening the WMR Portal after loading P3D may lead to some sound issues with some aircraft (at least for me).


PC1: Intel i9 10900k@5.1Ghz@1.265v | Gainward GeForce RTX 3090 Phantom | MSI Gaming Carbon Z490 | 32Gb RAM DDR4 3600 | 2TB NVMe | BeQuiet 1000W Platinum | BeQuiet Pure Base 500DX | BeQuiet Pure Loop 360mm | LG OLED 48CX8LC

PC2: Intel i5 10400F | Gigabyte GeForce RTX 3060 Ti Gaming OC | Asrock B560M-ITX | 32Gb RAM DDR4 3600 | 1Tb NVMe | Lian Li T150 | Noctua NH-D15S | Samsung Ultra-Wide 49" 5K C49RG94SSU

Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR
 

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Thanks for quick replies.  Might I inquire what you mean by Native VR. 

New to this, Thanks again

Steve

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Native VR is P3D's own VR implementation, without the need for 3rd. party plugins such as Flyinside. 


PC1: Intel i9 10900k@5.1Ghz@1.265v | Gainward GeForce RTX 3090 Phantom | MSI Gaming Carbon Z490 | 32Gb RAM DDR4 3600 | 2TB NVMe | BeQuiet 1000W Platinum | BeQuiet Pure Base 500DX | BeQuiet Pure Loop 360mm | LG OLED 48CX8LC

PC2: Intel i5 10400F | Gigabyte GeForce RTX 3060 Ti Gaming OC | Asrock B560M-ITX | 32Gb RAM DDR4 3600 | 1Tb NVMe | Lian Li T150 | Noctua NH-D15S | Samsung Ultra-Wide 49" 5K C49RG94SSU

Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR
 

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So i got it working after 4.2 upgrade...AWESOME.  Appreciate the help

hunker down to reinstall the goodies

Thanks 

Steve

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To get Flyinside to work you have to download the Windows Mixed Reality plugin for Steam VR, then it will recognize your headset and work flawlessly. I tried the native on P3D but it just isn't where it needs to be yet. Flyinside is much more user friendly and functional inside the sim. 

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