July 9, 20187 yr On 6/5/2018 at 9:35 AM, flyeer said: Hi everyone During Departure and Cruise I haven't any problem.But during Approach and landing there is no Autogen.. Terrain is like Photoreal no buildings no tress ? What can be the problem because in P3D V4.1 I didn't had a problem like this with the same settings. HyperX Fury DDR4 2 x 8 GB 2400MHz LM recommends at least 2666Mhz ....I'd recommend at least 3000Mhz Have you experimented with HT off ....or at the very least maybe different AM settings. 27 minutes ago, pmb said: There's (another) thread running on this at the LM Prepar3d forum, including several videos reproducing the issue. http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=130120 Feel free to kindly ask them to reconsider the issue in case you are another victim. The issue for most of us is not autogen loading as such but loading in patches with any setting above Medium. Kind regards, Michael I think the OP's issue is different. The OP is complaining of no autogen after there was during the two previous phases of his flight. Edited July 9, 20187 yr by FunknNasty ROG Maximus X Apex Z370 -- 8086 @ 5.3 / NB 5.0 -- GSkill @ 4133 c17-17-32~Cr1 1.42v -- EVGA 1080Ti 6393 -- ROG PG279Q 1440P 150hz -- Corsair H100i V2 --Samsung EVO 850(s) -- Windows7 Pro 64 --Corsair 750X Ken C
July 9, 20187 yr 36 minutes ago, JoeFackel said: Problems with autogen loading is related to too high settings for the hardware or too much CPU load of addons and stuff. No update will grow better hardware. Reduce autogen settings or unload addons from your CPU (second PC, locking cores with Process lasso etc.). The fact destroying your rather zynical and wrong conclusion is: at least on my end, there was no issue with autogen loading late and in patches in v4.0. I could easily fly for example from LSZB to LFMN with a Piper Malibu down the Rhone valley, always autogen to the end of my vision (draw distance set to "very high"). Now, if I recreate the same flight, autogen starts loading late and in Patches already at about 10 Minutes into flight even with autogen draw distance reduced to "high". Only if I reduce it further down to medium, it can catch up. In one of the earlier threads on prepar3d.com, there was even the suggestion of one of the LM guys (Rob McCarthy) to use nothing more than "medium" to avoid this. Sorry to say, but such advice is simply ridiculous. Especially if it WAS working in earlier versions. But well, whatever. It is addressed in the official forums, nothing more we can do about it... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
July 9, 20187 yr Hopefully, they will resolve the problem by the time that v5 is released Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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