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Fuel Truck Stops Half Way

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So it seems like, whatever airport I'm at, whatever plane I'm using, when I call a fuel truck using shift+f it comes about half way to me and stops.  It very rarely comes to my plane.  I noticed this in FSX:SE as well before I switched to P3D.  I'm using P3D v4.3 now and I have noticed it in previous versions of P3D as well.  I think boxed FSX was the only sim I remember not having this problem.  Same problem on two different PCs even.

 

Does anyone else have this issue?  Anyone know if there is a fix the user can do or is it some bug that only LM can take care of?

 

Many thanks for any input on this.

Caleb Byers

PC: HP Envy 750, Intel Core i7 6700 @ 3.4 GHz (max 4.0 GHz), 24GB RAM, Nvidia GeForce GTX 745 with 4GB Memory, 2TB SSHD Windows 10 Home 64 bit.

Simulators:  Prepar3D v3.4, Prepar3D v4.5, FSX:SE, FSX:Gold Edition

Using the FSX Deluxe Edition SDK SP2 for development.

Do you by chance have addon sceneries? I have issues with the FSX/P3D ground vehicles getting confused whenever they're at a non-stock airport, up to the worst instance being the pushback tug weaving drunkenly around the taxiway and then crashing into my airplane. I narrowed it down to Orbx airports overlaying stock airports and, I suspect, confusing the vehicles as to where their pathing should be.

 

Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light

  • Author

thanks for the reply.  Yes, I do use Orbx, but I noticed this problem happening even before I started using Orbx (or any other scenery addons), so I am inclined to believe it might not be the addons.

Does anyone know if it requires a vehicle roadway on the apron (the lanes with white dashed lines on either side) or can the fuel truck drive on taxiways?  It seems to come part way to me on the roadway and then stop shortly after leaving the roadway and moving to the taxiway...

Caleb Byers

PC: HP Envy 750, Intel Core i7 6700 @ 3.4 GHz (max 4.0 GHz), 24GB RAM, Nvidia GeForce GTX 745 with 4GB Memory, 2TB SSHD Windows 10 Home 64 bit.

Simulators:  Prepar3D v3.4, Prepar3D v4.5, FSX:SE, FSX:Gold Edition

Using the FSX Deluxe Edition SDK SP2 for development.

I'm wondering if GSX is reading the wrong AFCAD. If you go to the GSX control panel (sorry, can't remember the right name) I think it's the airport configurator (?) at the top of the interface, it shows the location of the AFCAD that is being used. 

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

This goes back to FSX days.  The plane is out of position somehow.

Regards
bs

AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER

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