August 9, 200619 yr For some reason, recently, I have noticed that when I change from cockpit or VC view to spot view (with S), the ground texture is blurry for a fraction of second before crisping up again.This is new and I did not do anything special.Has someone any idea?and excerpt of my fs9.cfg:[GRAPHICS]FULL_SCREEN=0PERFORMANCE_MODE=0DEF_PERF_MODE=6TEXT_SCROLL=1AUTO_LOD=0DETAIL_TEXTURE=1WATER_EFFECTS=1TERRAIN_USE_VECTOR_MAP=1TERRAIN_USE_VECTOR_OBJECTS=1EFFECTS_QUALITY=1GROUND_SHADOWS=1SMOOTH_VIEW=1IMAGE_SMOOTHING=1TEXTURE_MAX_LOAD=1024COCKPIT_HIGH_LOD=1AIRCRAFT_SHADOWS=1LANDING_LIGHTS=1IMAGE_QUALITY=0TEXTURE_BLDG=1TEXTURE_GND=1TEXTURE_WATER=1AIRCRAFT_TEXTURE=1SEE_SELF=1TEXTURE_QUALITY=3LOD_TARGET_FPS=14NUM_LIGHTS=8[DISPLAY.Device.RADEON X850 XT .0]Mode=1280x1024x32TriLinear=1[DISPLAY]UPPER_FRAMERATE_LIMIT=20TEXTURE_BANDWIDTH_MULT=200RUNWAY_LIGHTS_SURFACE_SCALAR=.7 //scales edge, center, end,touchdown,runwaysRUNWAY_LIGHTS_VASI_SCALAR=.7 // scales VASI lights)RUNWAY_LIGHTS_APPROACH_SCALAR=.7 // scales approach light barsRUNWAY_LIGHTS_STROBE_SCALAR=.7 //scales RAILs and ODALs)[TERRAIN]TERRAIN_ERROR_FACTOR=96.000000TERRAIN_MIN_DEM_AREA=10.000000TERRAIN_MAX_DEM_AREA=100.000000TERRAIN_MAX_VERTEX_LEVEL=19TERRAIN_TEXTURE_SIZE_EXP=8TERRAIN_AUTOGEN_DENSITY=3TERRAIN_USE_GRADIENT_MAP=1TERRAIN_EXTENDED_TEXTURES=1TERRAIN_DEFAULT_RADIUS=9.800000TERRAIN_EXTENDED_RADIUS=4.800000TERRAIN_EXTENDED_LEVELS=1242456
August 10, 200619 yr I think everyone has the same issue. I bought the top shelf Dell with an ATI Radeon 256mb X850XT PCIE gpu and 2 GB of Ram about 15 months ago and was shocked to see the stuttering and texture lag, that you described, was still evident. It's FS9 not your system!Scott
August 10, 200619 yr hi,you can try the following and see if this helps:change the following in your fs9.cfg:AUTO_LOD=1 (from 0 to 1)TERRAIN_USE_VECTOR_OBJECTS=0 (from 1 to 0)TEXTURE_MAX_LOAD=512 (from 1024 to 512)...tha'ts probably the biggest impact and solved my stutters and blurries!IMAGE_QUALITY=1 (from 0 to 1)TERRAIN_ERROR_FACTOR=90.000000 (from 96 to 90)TERRAIN_MIN_DEM_AREA=30.000000 (from 10 to 30)TERRAIN_DEFAULT_RADIUS=9.500000 (from 9.8 to 9.5)TERRAIN_EXTENDED_RADIUS=9.500000 (from 4.8 tp 9.5)TERRAIN_EXTENDED_LEVELS=4 (from 1242456 to 4)hope this helps,cheers,harald
August 10, 200619 yr I'll give it a go, but nothing I've ever tried in the past has worked! Thank you Harald!Scott
August 10, 200619 yr >change the following in your fs9.cfg:>>TEXTURE_MAX_LOAD=512 (from 1024 to 512)...tha'ts probably the>biggest impact and solved my stutters and blurries!Harald:I've never heard about changing this particular variable. What's this variable actually do? Without knowing what I'm talking about, my guess is that it, somehow, it reduces the quality of textures, no? Anyone have any more information on this one?>IMAGE_QUALITY=1 (from 0 to 1)I just took a look at my IMAGE_QUALITY variable. It's at "0". What's this one do? Again, I've never heard of altering this one.Thanks for any information you can provide.
August 11, 200619 yr Hi,explanation from another forum:*********************************************************************texture_max_load:This value is set to be 1024 as default. Calculate 1024x(GPU memory/MB). For me 1024 x 128 = 131072 so I set mine to 130000 Set "TEXTURE_MAX_LOAD" value slightly smaller than this value.(ex.TEXTURE_MAX_LOAD=65000) This value controls the amount of buffer memory used by FS to store scenery/aircraft textures. Increasing it decreases disk accesses. As a result, displayed texture quality and frame rate are improved. Also, the TEXTURE_MAX_LOAD value gets reseted to 1024 whenever FS terminates not correctly (i.e. CDT), so you need to keep an eye on it.*********************************************************************well, increasing this value with the above formula didn't help me to solve my blurries, but other users should try. i think, there is no common solution, for me, the value of 512 seems to work pretty well, although texture quality is a bit reduced, but only when my nose hits the screen..:-). so frankly speaking, the difference is not noticable at least in my setup and blurries are gone and so does slow texture loading (squares, blurries etc) IMAGE_QUALITY:you have to experiment with this setting (either 0 or 1) and see, if it makes any difference..for me, the combination with texture_max_load=512 and image_quality=1 does work pretty well.But again, there seems to be no common solution...unfortunatly.cheers,harald
August 11, 200619 yr Harald:Thanks for the info. I'll give it a go and see if it changes anything. Much obliged for the reply!J.
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