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toscar

Night enviroment

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1 minute ago, toscar said:

hi, I have this problem, flying a high altitude route in the middle east I can see the ground in the middle of the night. 

I have P3d V4.3, Envtex and Enshade, orbx global. 

Y search everywhere but I did not find a solution. 

anyone can help me?

this is how it's looks

https://drive.google.com/open?id=13T0MsOuqVIP42KRVf9yWynExadEttkGk

Can you post your current P3D settings and hardware specifications?

Regards,
S.

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FxAA on 
AA 2sSSAA

Anisotropic 2x

Medium texture resol

Full screen Nvidia gtx 1060 3GB

Vsync off

Terrain

radius ultra

tessellation high

mesh 10m

texture 60cm

HDR enable 

bright 0.60 Bloom 0.77 Sat 0.55

Refections medium

 

I have a Intel I7 7700HQ, RAM 8gb, Win 10

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2 minutes ago, toscar said:

FxAA on 
AA 2sSSAA

Anisotropic 2x

Medium texture resol

Full screen Nvidia gtx 1060 3GB

Vsync off

Terrain

radius ultra

tessellation high

mesh 10m

texture 60cm

HDR enable 

bright 0.60 Bloom 0.77 Sat 0.55

Refections medium

 

I have a Intel I7 7700HQ, RAM 8gb, Win 10

Please confirm your video card RAM, are you sure it is 3GB? 

If this is true the problem is that you are overloading your Video card by using Super Sampling Anti Aliasing, I would also recomend disabling FxAA as this cause blurry textures.

Regards,
S.

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yes, 3072mb ddr5

ok. will try with that. any other suggestion?

thanks in advance

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Are you using any Shadertools?


System: i9 9900k@4.9 - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 with tons of Addons and 3rd Party Airports
Signature3.png

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The shadows look weird, but the light level doesn't really surprise me. Here's a picture from the International Space Station of the Sahara at night:

sahara-desert-at-night-iss-view-science-

Another of the India/Pakistan border region at night:

images?q=tbn:ANd9GcQb8j-0szDZW24uGthJUZd

 

Sand albedo is quite high, so if the moon's out, you're going to see the ground at night.

 

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1 hour ago, toscar said:

no, I'm not using Shadertools... even I don't know what they are!

A lot of people with texture issues like you see, are using Shader modification programs -- but I think in your case it is just vidmem starvation because of the SSAA as the others said.

 


Rhett

i7-8700k @ 5.0 ghz, 32 GB G.Skill TridentZ, 1080Ti, 32" BenQ, 4K res

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